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  1. #31
    esinti's Avatar
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    hey any1 help me ultımate naruto have auto joın and play events?

  2. #32
    West8103's Avatar
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    Quote Originally Posted by AqworldThunder View Post
    Code:
     protected var FMilitaryRank:int;
            protected var FLevel:int;
            protected var FRoleName:String;
            protected var FJobID:int;
            protected var FExperience:UInt64;
            protected var FUpgradeNeedExperience:UInt64;
            protected var FOrganizationName:String;
            protected var FCountryName:String;
            protected var FBattleValue:int;
            protected var FSalaryState:Boolean;
            protected var FCurrentCredit:uint;
            protected var FCurrentSilverCoin:UInt64;
            protected var FCurrentSpirit:uint;
            protected var FLocalMilitaryData:Vector.<?»>;
    Code:
    public static function ^?(param1:int) : String
            {
                Logger.enterFunction("Logging:»?$/^?", »?, {param0:param1});
                switch(param1)
                {
                    case LEVEL_DEBUG:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "DEBUG");
                        return "DEBUG";
                    }
                    case LEVEL_LoadStart:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADSTART");
                        return "LOADSTART";
                    }
                    case LEVEL_LoadFailed:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADFAILED");
                        return "LOADFAILED";
                    }
                    case LEVEL_LoadFailureRetry:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADFAILURERETRY");
                        return "LOADFAILURERETRY";
                    }
                    case LEVEL_LoadTimeOutRetry:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADTIMEOUTRETRY");
                        return "LOADTIMEOUTRETRY";
                    }
                    case LEVEL_LoadBlockRetry:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADBLOCKED");
                        return "LOADBLOCKED";
                    }
                    case LEVEL_LoadAbort:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADBLOCKRETRY");
                        return "LOADBLOCKRETRY";
                    }
                    case LEVEL_LoadEnd:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOADEND");
                        return "LOADEND";
                    }
                    case LEVEL_Login:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "LOGIN");
                        return "LOGIN";
                    }
                    case LEVEL_PacketTransmit:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "PACKETTRANSMIT");
                        return "PACKETTRANSMIT";
                    }
                    case LEVEL_PacketReceive:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "PACKETRECEIVING");
                        return "PACKETRECEIVING";
                    }
                    case LEVEL_INFORMATION:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "INFO");
                        return "INFO";
                    }
                    case LEVEL_WARNING:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "WARN");
                        return "WARN";
                    }
                    case LEVEL_ERROR:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "ERROR");
                        return "ERROR";
                    }
                    case LEVEL_FATAL:
                    {
                        Logger.exitFunction("Logging:»?$/^?", "FATAL");
                        return "FATAL";
                    }
                    default:
                    {
                        break;
                    }
                }

    Those protected vars
    Quote Originally Posted by 0x61 View Post
    Yet again, sorry for the late updates.

    I've managed to get the MITM bot working. It's currently controlling any incoming and outgoing traffic. So we're able to send data without actually playing the game.
    It should be ready to release a beta version by next weekend.

    However, I've taken some stuff to the next level. I'm currently trying to make a client emulator. I'll explain what this. By this you can create an advanced bot without the need for a MITM monitor. This way you could simply level up, boost summon, forge, etc by just opening the application. The game interface wont be loaded at all. You can simply keep it running in the background. Since the battles aren't actually being played you can increase the speed fo the gameplay.
    I don't mind to pay high price =) for it if it is working,
    Donate $100/ task that can achieved
    Task List
    *Able to modified Cool down
    *Able to increase the game speed to gain vitality in short time.
    *Able to modified the Silver.
    Triple Award
    *Able to modified Gold Value.
    *Able to modified the game stat/ quantity of an item.

  3. #33
    dbanzai's Avatar
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    Quote Originally Posted by West8103 View Post
    I don't mind to pay high price =) for it if it is working,
    Donate $100/ task that can achieved
    Task List
    *Able to modified Cool down
    *Able to increase the game speed to gain vitality in short time.
    *Able to modified the Silver.
    Triple Award
    *Able to modified Gold Value.
    *Able to modified the game stat/ quantity of an item.

    Gold Value is good enough for me. ^^

  4. #34
    esinti's Avatar
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    pls send me link usable bot

  5. The Following User Says Thank You to esinti For This Useful Post:

    dbanzai (11-30-2013)

  6. #35
    mening112's Avatar
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    any news ?? where is beta ???

  7. #36
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    HOw the Progress Guys......

  8. #37
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    looking forward for this if i can at least gold ill be satisfied

  9. #38
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    yeah, can't wait for this too let's pray and keep it this as a secret for us great job guys, especially 0x61

  10. #39
    esinti's Avatar
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    where is i dont see :S

  11. #40
    DeviateVI's Avatar
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    its very nice to make a hack tool for Ultimate Naruto, i already see alot of people hacking on it but couldnt find a hack tool without any virus, most of them are all fake with ******s and shit.
    i hope this wont be any kind of it and i was wondering, do u have any clue when it comes out? because i know it can take a serious ammount of time...

  12. #41
    DeviateVI's Avatar
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    s u r v e y *

  13. #42
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    any news on a working one?

  14. #43
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    hey dude, I found their target host even we had dynamic IP to connect their server, its target IP still 5.10.64.35:10004. I hope it could much be help please, count me in to help you program the tools we're appreciate you

  15. #44
    Kiyas's Avatar
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    S120 Wisteria

    Quote Originally Posted by Kiyas View Post
    hey dude, I found their target host even we had dynamic IP to connect their server, its target IP still 5.10.64.35:10004. I hope it could much be help please, count me in to help you program the tools we're appreciate you
    I mean, that IP is for Wisteria's server there's a lot dynamic IP they had please partner, give us feedback soon

  16. #45
    shinobypt's Avatar
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    Im in S109 Crocus server, how do you find the ip kiyas?

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