Greetings MPGH,
I decided to add 'Game' into the loader, so you can start adding hacks.
Code:
Security.allowDomain("*");
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
import flash.events.ProgressEvent;
var sURL="oversoulcdn.arti*****m/game/OSGame0_8_18.swf";
var sFile;
var versionLoader:URLLoader;
var swfContext:LoaderContext;
var swfLoader:Loader;
var titleLoader:Loader;
var swfRequest:URLRequest;
var percent:Number;
var Game:Object;
function startLoad()
{
var mLoader:Loader = new Loader();
var mRequest:URLRequest = (new URLRequest("oversoulcdn.arti*****m/game/OSGame0_8_18.swf"));
mLoader.contentLoaderInfo.addEventListener(Even*****MPLETE, onCompleteHandler);
mLoader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS, onProgressHandler);
mLoader.load(mRequest);
}
function onCompleteHandler(loadEvent:Event)
{
stage.addChildAt(loadEvent.currentTarge*****ntent, 0);
Game=Object(loadEvent.currentTarge*****ntent);
Game.params.sURL=sURL;
}
function onProgressHandler(mProgress:ProgressEvent)
{
var percent:Number = mProgress.bytesLoaded/mProgress.bytesTotal;
trace(percent);
}
startLoad();
Also, here's some client-side codes:
Developer name:
Code:
Game.SessionInstance.me.intAccessLevel=100;
Tester Name:
Code:
Game.SessionInstance.me.intAccessLevel=50;
Mod panel:
Code:
Game.popUp("pop_consolemod");