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  1. #1
    HskCool's Avatar
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    Crossfire Sea Log 11/11/2013

    NEW CROSSFIRE SEA LOG 11/11/2013
    ||================================================ ==============|
    ||==================== HskCool Address Logger v1.2 |=====================|
    ||================================================ ==============|



    ||================================================ ==============|
    ||======================== WeaponMgr |========================|
    ||================================================ ==============|

    #define WeaponMgr 0x10A66F4
    #define NoReload 0xC3C
    #define NoRecoil1 0xEFC
    #define NoRecoil2 0x11CC
    #define NoRecoil3 0x1064
    #define NoRecoil4 0x3540
    #define NoRecoil5 0x3544
    #define NoRecoil6 0x3534
    #define NoRecoil7 0x6AC
    #define Range 0x0
    #define Damage 0x0
    #define RapidFire 0x0
    #define SniperNoDelay 0x0

    ||================================================ ==============|
    ||=========================== END |===========================|
    ||================================================ ==============|

    ||================================================ ==============|
    ||========================= Knife's |=========================|
    ||================================================ ==============|

    #define KnifeNormalRange 0x0
    #define KnifeBigshotRange 0x0
    #define KnifeNormalRange2 0x0
    #define KnifeBigshotRange2 0x0
    #define KnifeNormalAniRate 0xA70
    #define KnifeBigshotAniRate 0xA98
    #define KnifeNormalAniRate2 0xAB8
    #define KnifeBigshotAniRate2 0xADC
    #define KnifeNormalAngle 0x0
    #define KnifeBigshotAngle 0x0
    #define KnifeNormalAngle2 0x0
    #define KnifeBigshotAngle2 0x0
    #define KnifeNormalAmmoDamage 0xC04
    #define KnifeBigshotAmmoDamage 0xC10
    #define KnifeNormalAmmoDamage2 0xC1C
    #define KnifeBigshotAmmoDamage2 0xC28

    ||================================================ ==============|
    ||=========================== END |===========================|
    ||================================================ ==============|

    ||================================================ ==============|
    ||===================== PlayerBasicInfo |=====================|
    ||================================================ ==============|

    #define PlayerBasicInfo 0x103F420
    #define SeeGhost1 0x88
    #define SeeGhost2 0x8C
    #define SeeGhost3 0x90

    ||================================================ ==============|
    ||=========================== END |===========================|
    ||================================================ ==============|

    ||================================================ ==============|
    ||========================= WallMgr |=========================|
    ||================================================ ==============|

    #define WallMgr 0x0
    #define TextureType 0x594
    #define ShootTroghWall1 0x568
    #define ShootTroghWall2 0x56C
    #define ShootTroghWall3 0x570

    ||================================================ ==============|
    ||=========================== END |===========================|
    ||================================================ ==============|

    ||================================================ ==============|
    ||========================= Damage |==========================|
    ||================================================ ==============|

    #define DamageZoneMgr 0x5AFAF0
    #define FallDamage 0x10A66D4
    #define DamagePerSec 0x5AFAE0

    ||================================================ ==============|
    ||=========================== END |===========================|
    ||================================================ ==============|

    ||================================================ ==============|
    ||====================== PlayerClass |========================|
    ||================================================ ==============|

    #define LTClientShell 0x64B2E8
    #define Clients 0x7494
    #define ClassSize 0x420
    #define ClassOffset 0x748C

    ||================================================ ==============|
    ||=========================== END |===========================|
    ||================================================ ==============|
    Last edited by HskCool; 11-11-2013 at 05:46 AM.

  2. #2
    Crossfire Labs's Avatar
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    just tried see ghost, the ghosts look like they've been cut into pieces.
    want to talk? pm me. i don't do skype.

  3. #3
    Trollogy's Avatar
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    YOLO! nice



    Injector Coder for CFNA from 2011-2013

  4. #4
    6ixth's Avatar
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    @bandi12 logger
    Add credits.

  5. #5

  6. #6
    ARTISTss's Avatar
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    Quote Originally Posted by Trollogy View Post
    YOLO! nice
    SWAG swag n11ga 2

  7. #7
    matthan's Avatar
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    goooooooooooooooood

  8. #8
    WhiteHat PH's Avatar
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    outdated!






    When Im gone dont forget me cause I will come back someday.



    Youtube Channel


     


  9. #9
    jingaboy1005's Avatar
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    No Download link?

  10. #10
    Bebo Amr's Avatar
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    Where's The Download Link?

  11. #11
    Rullez's Avatar
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    OUTDATE !!!!!!!!!!!!
    Last edited by Rullez; 09-21-2014 at 07:20 PM.






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