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  1. #1
    gravzy's Avatar
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    CoD:Ghosts - Minigun for Primary Weapon!

    (I'll make a program and release it to allow everybody to do this in the near future, the writetoprocess line is bugged at the moment)

    However, I found out how to make the minigun the primary weapon in create a class.

  2. The Following User Says Thank You to gravzy For This Useful Post:

    moses1214 (11-13-2013)

  3. #2
    Lovroman's Avatar
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    If you can't get it to work, use one of "premade" classes.

  4. #3
    GTEUK1's Avatar
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    the write process line is not bugged and works fine

    Just remember if you using .net to set your project right before you start and that integers do not work

    convert your integers to bytes

    i.e.

    in visial basic for example

    classname.writebytes(adddy, bitconverter.getbytes(value))

    You may need to alter your memory class, but this is not a bug it is just a different way of getting a result.

  5. #4
    GOD[RaZoR]'s Avatar
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    Dude, I made this a week ago or so with CE and enjoying it.

    https://www.mpgh.net/forum/723-call-d...ine-gun-*****ml
    Last edited by GOD[RaZoR]; 11-12-2013 at 01:02 PM.

  6. #5
    FE3KA's Avatar
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    Quote Originally Posted by Ruslan RaZoR View Post
    Dude, I made this a week ago or so with CE and enjoying it.

    https://www.mpgh.net/forum/723-call-d...ine-gun-*****ml
    Yeah Razor found the first working minigun (on this forum)

  7. #6
    GOD[RaZoR]'s Avatar
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    I don't want to say not to do your program or so, sure do it and enjoy, but you should add a credits mine GOD[RaZoR] and sunkist0 for discovering and make it playable.

  8. #7
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    look at the source I posted, it includes a working memory class (mem.cs)
    https://www.mpgh.net/forum/723-call-d...k-project.html
    FBI got my PC...Hardcore cheating is paused atm..

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