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  1. #1
    Mayion's Avatar
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    New Sign - No much work

    I like Assassin's Creed so I've created that, Any Feedback is welcome, Positive - Negative I'm going to learn from you so please don't try to troll,


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  2. #2
    Gio's Avatar
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    Twerk TEAAAAAAAAAAAAAAAM.

    Not bad , but I don't like background ;|

    I regard the theatre as the greatest of all art forms, the most immediate way in which a human being can share with another the sense of what it is to be a human being. -Wilde

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  3. #3
    ヽಠ_ಠᕤ Headrockin' ᕦಠ_ಠ╯
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    I dont like the two background lines:they aren't defined and look like he's quirting outta his blades lol!
    the background is poor in general,the text isn't well done (doesn't fit the theme) and there is zero blending :x

  4. #4
    Mayion's Avatar
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    Quote Originally Posted by IV2B View Post
    I dont like the two background lines:they aren't defined and look like he's quirting outta his blades lol!
    the background is poor in general,the text isn't well done (doesn't fit the theme) and there is zero blending :x
    I love your feedbacks :|
    Anyway I don't have the text sense and I don't have good skills at PS to make the sign good as yours, I don't know how to use brushes (Like ur sign) .
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  5. #5
    Mokou-Sama's Avatar
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    I suggest you do something like this,
    Pick up the render again. try duplicating it, smudge it around and liquify it. Place the original render in front of that layer.
    Apply gradient layers. Add extras (vectors, c4ds, brushes)(google them and download a few or get some packs) and place on signature, cut unnecessary parts.
    Play with lighting and bam, you got a nice signature, I think. shouldnt be very bad. you current sig isnt bad, its just kinda plain and no blending. Text color doesnt match anything there. dont go using overall more than 3 colors, 4 in special cases IMO.
    I think this my opinion, not sure if you will get anything useful of it, but try it.
    Formerly known as gamer4evere









     
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  6. #6
    Mayion's Avatar
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    Quote Originally Posted by gamer4evere View Post
    I suggest you do something like this,
    Pick up the render again. try duplicating it, smudge it around and liquify it. Place the original render in front of that layer.
    Apply gradient layers. Add extras (vectors, c4ds, brushes)(google them and download a few or get some packs) and place on signature, cut unnecessary parts.
    Play with lighting and bam, you got a nice signature, I think. shouldnt be very bad. you current sig isnt bad, its just kinda plain and no blending. Text color doesnt match anything there. dont go using overall more than 3 colors, 4 in special cases IMO.
    I think this my opinion, not sure if you will get anything useful of it, but try it.
    Going to use that, Thank you
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  7. #7
    Mokou-Sama's Avatar
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    Quote Originally Posted by Mayion View Post


    Going to use that, Thank you
    Optionally, you can go search online for plugins to aid you, they can be useful especially on simple sigs sometimes they could make a diference.
    Formerly known as gamer4evere









     
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  8. #8
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    Quote Originally Posted by Mayion View Post


    I love your feedbacks :|
    Anyway I don't have the text sense and I don't have good skills at PS to make the sign good as yours, I don't know how to use brushes (Like ur sign) .
    Actually,making sigs is composed out of 3 phases:
    Early phase (yours): you just started out.
    Medium phase (Mine): you can do decent-good stuff.
    Late phase: images blessed by God.

    In the early phase it's all about experimenting everything,just literally try every filter,effect,render,style,font,brush,resource you can.
    Then you'll for sure find a few that work better than others (in my case,paint splatters and blending) and focus on those only mainly.
    Once entering medium phase (as your images begin to bet better) you'll also implement other styles and stuff into your knowledge.

    What you should do is: take the render you used,delete everything else,then do it all over trying to test as much things as possible.
    It'll take alot but you'll have a good understanding on pretty much everything...or just watch some lame tutorials :/

  9. The Following User Says Thank You to IV2B For This Useful Post:

    [MPGH]Mayion (11-16-2013)

  10. #9
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    Quote Originally Posted by gamer4evere View Post
    I suggest you do something like this,
    Pick up the render again. try duplicating it, smudge it around and liquify it. Place the original render in front of that layer.
    Apply gradient layers. Add extras (vectors, c4ds, brushes)(google them and download a few or get some packs) and place on signature, cut unnecessary parts.
    Play with lighting and bam, you got a nice signature, I think. shouldnt be very bad. you current sig isnt bad, its just kinda plain and no blending. Text color doesnt match anything there. dont go using overall more than 3 colors, 4 in special cases IMO.
    I think this my opinion, not sure if you will get anything useful of it, but try it.
    You fool,rainbow style jutsu!

  11. #10
    Harpoon.'s Avatar
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    I'd personally get rid of the lines/streaks. Other than that, it looks pretty good.

  12. #11
    Thinking is the Enemy of Creativity. It's Self-Conscious, & Anything Self-Conscious is Lousy.
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    Use this tutorial - Video Sig Tutorial +PSD by Blackbird97 on deviantART and practice.

    Feedback - Should I be honest?

    Last edited by Elocrypt.; 11-16-2013 at 09:55 PM.

  13. #12
    thehappydarkside's Avatar
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    It's pretty good, but I'd change the Background.

  14. #13
    Mayion's Avatar
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    Quote Originally Posted by Invis. View Post
    Use this tutorial - Video Sig Tutorial +PSD by Blackbird97 on deviantART and practice.

    Feedback - Should I be honest?

    Yes sure.
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  15. #14
    Cynic's Avatar
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    I'm gonna go for honesty here, it's what Doc, Ethereal, Itseyeko, Keroaplt and Scrwrw did when I was learning to move from this to better things and I think it's the entire reason why I improved. So, to put it bluntly, it needs a lot of improvement.
    I think that it could use a lot more colour. The idea you had of going for a dark background is good as the dark will contrast with his white clothing, but it could use some red highlights to match the red highlights in the render. Also try looking up the rule of three. The placement of the render isn't exactly ideal.
    I also don't see the need for the green and black clouds in the text. Where's the green coming from? It seems so clash with the rest of the tag. Lastly, right now, it seems as if you made the background and then stuck the render on. You really need to try to blend the render in, perhaps with some duped renders that've been smudged as @gamer4evere said, this'll make it look like the render actually belongs in the piece.

    I know it's a lot of reading, but try to read through this when you have a chance. https://www.mpgh.net/forum/40-tutoria...re-making.html
    It'll teach you everything you need to know about composition and colour, and I'm pretty sure it has some stuff about blending too.

    [IMG]https://i281.photobucke*****m/albums/kk231/drsynyster/cynic.png[/IMG]

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  17. #15
    Mokou-Sama's Avatar
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    Quote Originally Posted by Cynic View Post
    I'm gonna go for honesty here, it's what Doc, Ethereal, Itseyeko, Keroaplt and Scrwrw did when I was learning to move from this to better things and I think it's the entire reason why I improved. So, to put it bluntly, it needs a lot of improvement.
    I think that it could use a lot more colour. The idea you had of going for a dark background is good as the dark will contrast with his white clothing, but it could use some red highlights to match the red highlights in the render. Also try looking up the rule of three. The placement of the render isn't exactly ideal.
    I also don't see the need for the green and black clouds in the text. Where's the green coming from? It seems so clash with the rest of the tag. Lastly, right now, it seems as if you made the background and then stuck the render on. You really need to try to blend the render in, perhaps with some duped renders that've been smudged as @gamer4evere said, this'll make it look like the render actually belongs in the piece.

    I know it's a lot of reading, but try to read through this when you have a chance. https://www.mpgh.net/forum/40-tutoria...re-making.html
    It'll teach you everything you need to know about composition and colour, and I'm pretty sure it has some stuff about blending too.
    And never forget to try everything, once you find out the style you like the most, keep going for it!
    It's like lots of things in life: Trial and error.
    Formerly known as gamer4evere









     
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