ok so i got ghost mode and telekill down now
but one problem
they use player status to fix the glitches with them so ghost mode is full working and telekill doesnt jump your screen
the problem with player status is if you get to many kills it will take u to the lobby and freeze your game
is there another way of doing it without the glitches -_-
thanks in advance
Yeah, we had this addy a short while creaping arround the forum.camera update function and just return LT_OK
Get an address + valid dumps and make a simple sigscan.
Progress with my game - "Disbanded"
- Fixed FPS lag on spawning entities due to the ent_preload buffer!
- Edit the AI code to get some better pathfinding
- Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
- Added a new silencer for ALL weapons. Also fixed the rotation bugs
- Added a ton of new weapons and the choice to choose a silencer for every weapon
- Created a simple AntiCheat, noobs will cry like hell xD
- The name will be Disbanded, the alpha starts on the 18th august 2014
Some new physics fun (Serversided, works on every client)
My new AI
https://www.youtube.com/watch?v=EMSB1GbBVl8
And for sure my 8 months old gameplay with 2 friends
https://www.youtube.com/watch?v=Na2kUdu4d_k