Thread: New hack ideas

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  1. #16
    pichu0056's Avatar
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    I know you said new ideas but would it be possible to do a Realm Relay skin changer like O-Dom had?
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    Quote Originally Posted by RaZZeR98 View Post
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  2. #17
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    Quote Originally Posted by kasukali View Post
    Being able to add waypoints for your character(s) to follow.

    For example, I set one in one corner of the godlands, set another in the other corner, activate it, and the character will run back and forth between the waypoints, stopping to attack any enemies in its way / looting any potions that are dropped.

    Don't even know if this is possible but I'd absolutely love it
    I'm not sure how this one could work logistically. I think you could set the two locations and do that, but you would get killed by medusa bombs...

  3. #18
    kasukali's Avatar
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    Quote Originally Posted by maat7043 View Post
    I'm not sure how this one could work logistically. I think you could set the two locations and do that, but you would get killed by medusa bombs...
    You obviously haven't multiboxed with a pally / warrior / wizard / priest / knight x4 then

    Nothing. And I mean NOTHING. Stops you.

    Minus quiet.
    yikes

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  5. #19
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    1) Not able to view inventory after trade fix (As mentioned before)
    2) Unlocking the "Languages" option on the homescreen
    3) Disable most particles of allies (huntress traps, assassin bombs, shooting walls, etc.)
    4) Disable the packages like "Beginner's package" and others from appearing on the screen when first loading nexus
    5) More hidden autoaim, which instead snaps over to each enemy, but rather moves the line of fire over to the next enemy
    6) More hidden confused debuff hide, for example, confuses the player for a quick second so it looks real to other players
    7) An option to get the coordinates or location of where you died
    8) Draw FPS in the corner (like Fraps), rather than having the network info open
    9) Aimbot which you can set for tombs with /bes /nut and /geb, where it will only attack the boss selected
    10) Draw enemy HP above their head

    Just some ideas for now
    cant have shit in detroit

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    DushyBro (01-26-2014),FraserJohn (10-10-2014),maat7043 (01-06-2014),Reksu (01-07-2014),Yotsuba (01-06-2014)

  7. #20
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    Something that would be great is inventory weapon swaps. You know how when you have a weapon in your inventory you have to either double click it or drag it, it would be great to just press the inventory number that corresponds to the weapon and it'll automatically wear/equip the item.
    hi

  8. #21
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    Quote Originally Posted by C453 View Post
    1) Not able to view inventory after trade fix (As mentioned before)
    2) Unlocking the "Languages" option on the homescreen
    3) Disable most particles of allies (huntress traps, assassin bombs, shooting walls, etc.)
    4) Disable the packages like "Beginner's package" and others from appearing on the screen when first loading nexus
    5) More hidden autoaim, which instead snaps over to each enemy, but rather moves the line of fire over to the next enemy
    6) More hidden confused debuff hide, for example, confuses the player for a quick second so it looks real to other players
    7) An option to get the coordinates or location of where you died
    8) Draw FPS in the corner (like Fraps), rather than having the network info open
    9) Aimbot which you can set for tombs with /bes /nut and /geb, where it will only attack the boss selected
    10) Draw enemy HP above their head

    Just some ideas for now
    That is a great list! I will work on at least a couple of those and see what I can do

  9. #22
    059's Avatar
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    Quote Originally Posted by C453 View Post
    1) Not able to view inventory after trade fix (As mentioned before)
    2) Unlocking the "Languages" option on the homescreen
    3) Disable most particles of allies (huntress traps, assassin bombs, shooting walls, etc.)
    4) Disable the packages like "Beginner's package" and others from appearing on the screen when first loading nexus
    5) More hidden autoaim, which instead snaps over to each enemy, but rather moves the line of fire over to the next enemy
    6) More hidden confused debuff hide, for example, confuses the player for a quick second so it looks real to other players
    7) An option to get the coordinates or location of where you died
    8) Draw FPS in the corner (like Fraps), rather than having the network info open
    9) Aimbot which you can set for tombs with /bes /nut and /geb, where it will only attack the boss selected
    10) Draw enemy HP above their head

    Just some ideas for now
    #3 look in _-uY folder in a disassembled client
    #4 I'll look into that
    #6 is possible with a proxy
    when you receive a status debuff send the packet that says you're done or something
    that's how marinepower's worked
    #8 possibly look at maat's thread where he shows how to make it return an int instead of float, then find the FPS and make it always draw
    #10 why above? hp bars already do below, unless you mean when your bullets hit them it returns their hp
    that was in old clients a year ago, look for code there
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  10. #23
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    Just throwing some into the pile;
    -Remove notifcations in Nexus(What goes on sale, items that leave soon etc)
    -Hide players in Nexus
    -Reduce the amount of particles(Enemy particles, make them smaller)
    -Numerical HP
    -Add some customization(I know this is vague but be creative!)

  11. #24
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    Quote Originally Posted by TazWuzHereLowlz View Post
    Something that would be great is inventory weapon swaps. You know how when you have a weapon in your inventory you have to either double click it or drag it, it would be great to just press the inventory number that corresponds to the weapon and it'll automatically wear/equip the item.
    That was just released on the main page as a mod selector addition

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  13. #25
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    Ok... BY FAR THE MOST ANNOYING THING IN A TOMB-add the Sarc Priests to Auto-Aim and the client would be golden just like that..

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  15. #26
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    Quote Originally Posted by derpingtonjr3rd View Post
    That was just released on the main page as a mod selector addition
    Oh thanks dude!, I haven't checked out the Releases page for quite some time. Thanks again! Have a "Thanks" and rep
    hi

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  17. #27
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    Quote Originally Posted by TazWuzHereLowlz View Post


    Oh thanks dude!, I haven't checked out the Releases page for quite some time. Thanks again! Have a "Thanks" and rep
    No problem

  18. #28
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    Could you try to pull out the hp notification hack from this client: https://www.mpgh.net/forum/599-realm-...gs-client.html

  19. #29
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    Quote Originally Posted by CrazyJani View Post
    Could you try to pull out the hp notification hack from this client: https://www.mpgh.net/forum/599-realm-...gs-client.html
    That would be great; I *really* miss this hack.

    Also, it would be nice if you could add a functionality where we could mark our current location on the minimap (press a button -> your location is marked -> press the button again -> the mark disappears). It would be useful for finding the godlands after exiting a dungeon which is sometimes problematic, especially at 3 a.m. when the only player in the realm is a lvl3 Rilr that's about to die to a grey blob.

    Also, I always wanted an automatic beggar-basher - when someone sends you a trade request in any other location than the Nexus, it would automatically tell them to stop begging using one of your predefined messages.

  20. #30
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    Quote Originally Posted by CrazyJani View Post
    Could you try to pull out the hp notification hack from this client: https://www.mpgh.net/forum/599-realm-...gs-client.html
    That would be the WB client, it shouldn't even be approved anymore.

    I could post the source for the HP overlay, but I'm still working on making it more badass for the next patch. Doubly annoyed with the mod selector changes that I just found out about haha, I'll consider releasing them for next patch here though.

    Ripping the source out of that client will be quite a project for anyone who isn't me, I jumbled that shit up quite badly getting it to work again - and IIRC it isn't even remotely close to what it used to be when it was public on MPGH.

    Edit: Also, that client isn't the same version .swf as the one currently in the mod selector here, which makes it even more of a headache. ;\ Sorry haha
    Last edited by cehrenr; 01-07-2014 at 02:11 AM.

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