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  1. #1
    loped's Avatar
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    Transfer code in C++

    4Byte is DWORD right?
    What about ..
    Byte=?
    2Byte=?
    8Byte=?
    Float=?
    Double=?
    ArrayOfByte=?
    Can any one tell me?
    " PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
    " PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
    " DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
    THEY'RE ITEM AND LEVELS "

  2. #2
    Saltine's Avatar
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    Is like an alphabets like is AWROD BRWORD CWORD DWORDS when biggers so
    Byte=AWORD
    2Byte=BWORD
    3Biyet=CWORD
    8Byte=EWORD
    Float=FWROD
    Double=GWORD
    ArrayOfByte=ZWORD

    Oh no! Vortex is gay!

  3. #3
    Shanks_'s Avatar
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    Quote Originally Posted by loped View Post
    4Byte is DWORD right?
    What about ..
    Byte=?
    2Byte=?
    8Byte=?
    Float=?
    Double=?
    ArrayOfByte=?
    Can any one tell me?
    a bite is a bite !
    2 bitesis a 2 bites
    8byrtes is gues whot, a 8 bytes
    flote is 4 byts lol
    duble is a DUBLE FLOETE , so its 8 byites ))))))

    DONT ASK A SIZE OF A ARAY ITS NOT CHANGE ALWAYS A SAME !
    Last edited by Shanks_; 01-16-2014 at 08:19 PM. Reason: kk fixd
    ♪♪ ♪ ♪doign it rite , evrybuddy will be dancin and were feeling it rite , evrybuddy will be dancin and be doign' it rite , evrybuddy will be dancign' wen were feeling all rite , evrybuddy will be dancig tonit♪e♪ ♪♪ ♪♪♪

  4. #4
    loped's Avatar
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    Quote Originally Posted by Shanks_ View Post
    a bite is a bite u stuiped
    2 bitesis a 2 bites ,stupod
    8byrtes is gues whot, a 8 bytes ,stuoipd
    flote is 4 byts lol
    duble is a DUBLE FLOETE , so its 8 byites ))))))

    DONT ASK A SIZE OF A ARAY ITS NOT CHANGE ALWAYS A SAME !
    dont say stupid i ask this because some of my hack is in Array of Byte,if change to 4Byte its not same value,i already try
    and also i wanna put this in C++ writing..
    " PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
    " PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
    " DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
    THEY'RE ITEM AND LEVELS "

  5. #5
    loped's Avatar
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    Quote Originally Posted by Saltine View Post
    Is like an alphabets like is AWROD BRWORD CWORD DWORDS when biggers so
    Byte=AWORD
    2Byte=BWORD
    3Biyet=CWORD
    8Byte=EWORD
    Float=FWROD
    Double=GWORD
    ArrayOfByte=ZWORD
    thanks, but how to write in C++ for Array of Byte?
    oh yea,i see some source code for Float,they using float but not FWORD,is it also work?
    Last edited by loped; 01-17-2014 at 05:10 AM.
    " PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
    " PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
    " DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
    THEY'RE ITEM AND LEVELS "

  6. #6
    Shanks_'s Avatar
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    Quote Originally Posted by loped View Post


    dont say stupid i ask this because some of my hack is in Array of Byte,if change to 4Byte its not same value,i already try
    and also i wanna put this in C++ writing..
    k i fix a informations ))
    ♪♪ ♪ ♪doign it rite , evrybuddy will be dancin and were feeling it rite , evrybuddy will be dancin and be doign' it rite , evrybuddy will be dancign' wen were feeling all rite , evrybuddy will be dancig tonit♪e♪ ♪♪ ♪♪♪

  7. #7
    flameswor10's Avatar
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    Quote Originally Posted by loped View Post


    thanks, but how to write in C++ for Array of Byte?
    Code:
    byte array[5] = {0x1, 0xD, 0x1, 0x0, 0x7};
    No I do not make game hacks anymore, please stop asking.

  8. #8
    loped's Avatar
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    Quote Originally Posted by flameswor10 View Post
    Code:
    byte array[5] = {0x1, 0xD, 0x1, 0x0, 0x7};
    thanks
    /msg too short
    " PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
    " PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
    " DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
    THEY'RE ITEM AND LEVELS "

  9. #9
    TrollerCoaster's Avatar
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    Lol this thread is trolling

    byte = BYTE
    2byte = WORD
    4byte = DWORD (DOUBLE WORD)
    8byte = QWORD (QUADRUPLE WORD)
    Float = float (4 bytes)
    Double = double (8 bytes)
    Array of byte = BYTE[]

  10. #10
    loped's Avatar
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    Quote Originally Posted by TrollerCoaster View Post
    Lol this thread is trolling

    byte = BYTE
    2byte = WORD
    4byte = DWORD (DOUBLE WORD)
    8byte = QWORD (QUADRUPLE WORD)
    Float = float (4 bytes)
    Double = double (8 bytes)
    Array of byte = BYTE[]
    how to write in C++? can give example
    " PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
    " PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
    " DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
    THEY'RE ITEM AND LEVELS "

  11. #11
    Akar's Avatar
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    Quote Originally Posted by loped View Post


    how to write in C++? can give example
    DWORD RDWORD(DWORD ulBase){ // read process memory code
    if (!IsBadReadPtr((VOID*)ulBase, sizeof(DWORD))){
    return(*(DWORD*)(ulBase));
    }
    return 0;
    }
    void WDWORD(DWORD ulBase,DWORD Vaule){ //write process memory code
    if (!IsBadWritePtr((VOID*)ulBase, sizeof(DWORD))){
    (*(DWORD*)ulBase)=Vaule;
    }
    }

    example;

    WDWORD(Pointer + Offset,value);
    RDWORD(Pointer + Offset);

  12. #12
    Fovea's Avatar
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    To be pedantic, in C++ (not C++ in MSVS) these data types are only guaranteed a certain size and can be bigger. So if you move all those typedefs to a different implementation you might be wrong.

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