Is like an alphabets like is AWROD BRWORD CWORD DWORDS when biggers so
Byte=AWORD
2Byte=BWORD
3Biyet=CWORD
8Byte=EWORD
Float=FWROD
Double=GWORD
ArrayOfByte=ZWORD
4Byte is DWORD right?
What about ..
Byte=?
2Byte=?
8Byte=?
Float=?
Double=?
ArrayOfByte=?
Can any one tell me?
" PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
" PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
" DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
THEY'RE ITEM AND LEVELS "
Is like an alphabets like is AWROD BRWORD CWORD DWORDS when biggers so
Byte=AWORD
2Byte=BWORD
3Biyet=CWORD
8Byte=EWORD
Float=FWROD
Double=GWORD
ArrayOfByte=ZWORD
Oh no! Vortex is gay!
Last edited by Shanks_; 01-16-2014 at 08:19 PM. Reason: kk fixd
♪♪ ♪ ♪doign it rite , evrybuddy will be dancin and were feeling it rite , evrybuddy will be dancin and be doign' it rite , evrybuddy will be dancign' wen were feeling all rite , evrybuddy will be dancig tonit♪e♪ ♪♪ ♪♪♪
" PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
" PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
" DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
THEY'RE ITEM AND LEVELS "
Last edited by loped; 01-17-2014 at 05:10 AM.
" PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
" PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
" DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
THEY'RE ITEM AND LEVELS "
" PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
" PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
" DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
THEY'RE ITEM AND LEVELS "
Lol this thread is trolling
byte = BYTE
2byte = WORD
4byte = DWORD (DOUBLE WORD)
8byte = QWORD (QUADRUPLE WORD)
Float = float (4 bytes)
Double = double (8 bytes)
Array of byte = BYTE[]
Last edited by TrollerCoaster; 01-19-2014 at 07:58 AM.
" PEOPLE OFTEN GROW THROUGH UNEXPECTED TRIAL "
" PEOPLE HAVE NAMES, AND NAMES ARE THE MOST EFFECTIVE WAY TO DISTINGUISH INDIVIDUALS. BUT SOMETIMES NAME AREN'T ENOUGH TO COMPLETELY DESCRIBE AN INDIVIDUAL, AND NICKNAMES WERE CREATED FOR THAT PURPOSE. NICKNAMES GAVE MANKIND ANOTHER CULTURAL EXCHANGE, AND THEY SOMETIMES SHOW THE TRUE ESSENCE OF AN INDIVIDUAL "
" DO YOU KNOW WHAT THE MOST IMPORTANT THINGS ARE IN THE GAMES?
THEY'RE ITEM AND LEVELS "
DWORD RDWORD(DWORD ulBase){ // read process memory code
if (!IsBadReadPtr((VOID*)ulBase, sizeof(DWORD))){
return(*(DWORD*)(ulBase));
}
return 0;
}
void WDWORD(DWORD ulBase,DWORD Vaule){ //write process memory code
if (!IsBadWritePtr((VOID*)ulBase, sizeof(DWORD))){
(*(DWORD*)ulBase)=Vaule;
}
}
example;
WDWORD(Pointer + Offset,value);
RDWORD(Pointer + Offset);
To be pedantic, in C++ (not C++ in MSVS) these data types are only guaranteed a certain size and can be bigger. So if you move all those typedefs to a different implementation you might be wrong.