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  1. #1
    Freddiew's Avatar
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    Latest Addy Log for Crossfire INA

    If nobody want to give his addy logger file, please post the logs for crossfire indonesia. I'll make the logger myself, ty.

  2. #2
    Astr3Lune's Avatar
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    Easy Bro
    ane bakal Kasih Logger Full,
    atau Base Logger

    SMS ane n TeamViewr sama ane

  3. #3
    Astr3Lune's Avatar
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    Easy Bro
    ane bakal Kasih Logger Full,
    atau Base Logger

    SMS ane n TeamViewr sama ane

  4. #4
    sabatbatu's Avatar
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    om freediw sesepuh n3
    ini nicknya free2rhyme

    kalau mau logger cf pm aja , tapi logger ane lom sempurna

  5. #5
    Astr3Lune's Avatar
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    owh si fredieww master di N3 toh
    suruh gabung di C3.
    kayanya di N3 topik CF kurang nonjol.


    N gimana kalo pake Logger ane ini hasilnya:

    #=======Astr3lune Addres Log========#
    #===========START LOGING===========#
    #Crossfire Entry Point : 0x400000
    #CShell Entry Point : 0x3110000
    #ClientFx Entry Point : 0x64000000
    #================d3d9.dll===================#
    #D3D9 Library 0x4FDD0000
    #D3DPattern 0x4FE50F3C
    #ResetFunc 0x4FE136B0
    #BeginScene 0x4FE57020
    #EndScene 0x4FE571B0
    #DrawIndexPrimitive 0x4FE58840
    #PresentEngine 0x4FE10EA0
    #SetTransform 0x4FE52AF0
    #================Crossfire.exe==============#
    #define DipEngine 0x004C2532
    #define EndScane 0x0045DF0F
    #define PresntEngine 0x004DAF9F
    #define WallHack 0x7309EC
    #define WallHack+A5 0x7309ED
    #define seeGhost 0x730A00
    #================CShell.dll=================#
    #define ModelNode 0x114E4C4
    #define WeaponMgr 0x114E574
    #define ReloadAnimRatio 0xC3C
    #define NoChange 0xC40
    #define KnifeNormalAniRate 0xA70
    #define KnifeNormalRange 0xA80
    #define DamagePerSec 0x5C264C
    #define VisibleZoneIndex 0x5C25C0
    #define DamageZone 0x5C265C
    #define DamagePerMeter 0x4
    #define FallDamage 0x114E554
    #================PushToconsole=============#
    #define PTCcLient 0x65E15C
    #define PTCAddy 0x208
    #================PalyerCshell==============#
    #define ClientShel 0x65E168
    #define FrezePoss 0x5F0
    #define FlyAddy 0x64C
    #define JumpHack 0x4
    #define WTW_Offset 0x4
    #================Bypass28_3=================#
    #define ByPass 28_3 0x3D8DA5
    #================PlayerBasicInfo============#
    #define BasicPlayerInfo 0x10808A8
    #define Seeghost1 0x88
    #define Seeghost2 0x80
    #define Seeghost3 0x90
    #define C4PalntTime 0x7C
    #define MovementDuckWalkRate 0xC
    #define MovementWalkRate 0x8
    #==========End Logg===========//
    [/B]
    Last edited by Astr3Lune; 02-13-2014 at 02:29 AM.

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