Originally Posted by
sbvef1
I've tested this with multiple injectors, including mine, DC's and Ext. Injector. Also tried crypting, and all of the above with 10 accounts since yesterday and the ban average is 10/10 within an average time frame of 3 hours of game play with ONLY enemy boxes on and nothing else. Each account was created with a new IP (no proxy used, just simple mac address spoofing, none of the information used to create the accounts were similar, not even the passwords, or the resolved location of the IP's), as well as the email accounts and logged in from each IP the account was created with. Each account had no previous history (yes they were created manually, not generated), aside from the first account which had been played on legitimately for around a week with over 100K NX and aimbot with boxes were used on this account. This hack is clearly detected no matter what you do, use at your own risk. Remember, just because you have a method of successfully getting this hack hooked w/o crashing it doesn't mean it's not detected. After all, the base was developed using public source.