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  1. #1
    nerdslayerwuat's Avatar
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    #WOW #REAL pKill

    Here's a propkill script for you. Because people think it's private????
    Code:
    local rearview = CreateClientConVar("mh_rearview", "0", false, false)
    
    concommand.Add("mh_turn180", function() LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles()+Angle(0,180,0)) end)
    
    hook.Add("CalcView", "tttrv", function(_,a,b,c)
    if rearview:GetBool() then 
            b = b + Angle(0,180,0)
        end
    return GAMEMODE:CalcView(_,a,b,c)
    end)
    
    hook.Add("CreateMove", "tttbw", function(cmd)
    if rearview:GetBool() then
    cmd:SetForwardMove(-cmd:GetForwardMove())
    cmd:SetSideMove(-cmd:GetSideMove())
            cmd:SetUpMove(-cmd:GetUpMove())
    end
    end)
    Figure out how to use it yourself, it's better than anything else ever coded on this site
    credits 100% to mameshiba
    Last edited by Xenocide; 02-21-2014 at 06:54 AM. Reason: He likes ponies.

  2. #2
    MrRazer8's Avatar
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    ew
    /tooshort

  3. #3
    D3M0L1T10N's Avatar
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    lmfao who said this was private
    8:53 PM - Xenomorphic 1 hr 7 min cooldown: So is MPGH only exist so people can c+p from ************* and troll the gmod section?

    [IMG]https://i739.photobucke*****m/albums/xx38/jorroa5990/flatexch2_zpsec96a7e2.gif[/IMG]

  4. The Following User Says Thank You to D3M0L1T10N For This Useful Post:

    iMythik (02-20-2014)

  5. #4
    z346etn56jzd7egth's Avatar
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    How is this better than anything else ever coded on this site? I'ts been done 100 times and it's stupidly simple.

  6. #5
    Azrius's Avatar
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    thanks for the epic cheat

  7. The Following User Says Thank You to Azrius For This Useful Post:

    usercmd (02-23-2014)

  8. #6
    nerdslayerwuat's Avatar
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    Quote Originally Posted by zerothe View Post
    good job wuat, honestly suprised no one knows how to actually move their fucking view angles (hurr durr 10 timer.simple's and make it rotate)


    I love ponies.
    i didn't make any of the code, it was mameshibas from ~3 years ago
    i have the same thing more or less in my c++ hack though because lol lua
    Last edited by Xenocide; 02-21-2014 at 06:56 AM.

  9. #7
    zerothe's Avatar
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    Quote Originally Posted by nerdslayerwuat View Post
    i didn't make any of the code, it was mameshibas from ~3 years ago
    i have the same thing more or less in my c++ hack though because lol lua
    im suprised no one has released a c++ cheat when hooking netvars and forcing seed can be c&p'd from other source cheats basically

  10. #8
    nerdslayerwuat's Avatar
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    Quote Originally Posted by zerothe View Post
    im suprised no one has released a c++ cheat when hooking netvars and forcing seed can be c&p'd from other source cheats basically
    remember where you are

  11. #9
    Pax Orion's Avatar
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    Can somone help me idont kow how to use

  12. #10
    MeepDarknessMeep's Avatar
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    you have to spoof the retn addr of CHLClient::CreateMove to the stack frame pointer srry

  13. #11
    smokeyb269's Avatar
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    use that

    if you going to ask how to use it your a new-f4g

    but to be kind you make it a .lua

    and bind ThrowMagneto

    function MagnetoThrow()
    -- Nice and easy, turn it slow 180
    timer.Simple(.02,Turn)
    timer.Simple(.04,Turn)
    timer.Simple(.06,Turn)
    timer.Simple(.08,Turn)
    timer.Simple(.10,Turn)
    timer.Simple(.12,Turn)
    timer.Simple(.14,Turn)
    timer.Simple(.16,Turn)
    timer.Simple(.18,Turn)
    timer.Simple(.20,Turn)
    timer.Simple(.22,Turn)
    timer.Simple(.24,Turn)
    timer.Simple(.26,Turn)
    timer.Simple(.28,Turn)
    timer.Simple(.30,Turn)
    timer.Simple(.32,Turn)
    timer.Simple(.34,Turn)
    timer.Simple(.36,Turn)
    -- OH MY GOD WHIP AROUND 180
    timer.Simple(.46,TurnBack)
    -- And deliver the final blow by pressing right click
    timer.Simple(.7,function() RunConsoleCommand("+attack") end)
    timer.Simple(.72,function() RunConsoleCommand("-attack") end)
    end

    function Turn()
    -- Turn function
    LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles ()-Angle(0,10,0))
    end

    function TurnBack()
    -- Turn 180 function
    LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles ()-Angle(0,180,0))
    end
    -- Making it a console command
    concommand.Add("ThrowMagneto",MagnetoThrow)

  14. #12
    smokeyb269's Avatar
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    use that

    if you going to ask how to use it your a new-f4g

    but to be kind you make it a .lua

    and bind ThrowMagneto

    function MagnetoThrow()
    -- Nice and easy, turn it slow 180
    timer.Simple(.02,Turn)
    timer.Simple(.04,Turn)
    timer.Simple(.06,Turn)
    timer.Simple(.08,Turn)
    timer.Simple(.10,Turn)
    timer.Simple(.12,Turn)
    timer.Simple(.14,Turn)
    timer.Simple(.16,Turn)
    timer.Simple(.18,Turn)
    timer.Simple(.20,Turn)
    timer.Simple(.22,Turn)
    timer.Simple(.24,Turn)
    timer.Simple(.26,Turn)
    timer.Simple(.28,Turn)
    timer.Simple(.30,Turn)
    timer.Simple(.32,Turn)
    timer.Simple(.34,Turn)
    timer.Simple(.36,Turn)
    -- OH MY GOD WHIP AROUND 180
    timer.Simple(.46,TurnBack)
    -- And deliver the final blow by pressing right click
    timer.Simple(.7,function() RunConsoleCommand("+attack") end)
    timer.Simple(.72,function() RunConsoleCommand("-attack") end)
    end

    function Turn()
    -- Turn function
    LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles ()-Angle(0,10,0))
    end

    function TurnBack()
    -- Turn 180 function
    LocalPlayer():SetEyeAngles(LocalPlayer():EyeAngles ()-Angle(0,180,0))
    end
    -- Making it a console command
    concommand.Add("ThrowMagneto",MagnetoThrow)

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