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  1. #1
    englishpom's Avatar
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    Thumbs up (Request) A tutorial on how to extract addresses from trainers

    Like the title says can anyone please post a tutorial on how to extract addresses from warrock trainers...thnx

  2. #2
    arunforce's Avatar
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    ROFL, I doubt anyone will help you. We @ MPGH hate leechers.



    BRING BACK BT, BRING BACK SAGA, BRING BACK VF, BRING BACK MPGHCRAFT, BRING BACK HABAMON


  3. #3
    englishpom's Avatar
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    Talking i am no leecher

    its not that i want to leech its just i want to look at the old addresses of the PB bypasses that dont work...i already have an idea how because someone from mpgh posted it somewhere i just forget where it was like scan 1 byte with hack off...turn on hack scan 2 byte..but am just not sure thats all

  4. #4
    tednugent's Avatar
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    you think they have a pattern or something?

    Anyway, you should request a 'decompiler' to let you view the source of the .exe file.

  5. #5
    naomelembro14's Avatar
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    and their is no way to show u get adresses...each hack has its own way...

  6. #6
    englishpom's Avatar
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    thanks

    kk thnx for the input guys will do...

  7. #7
    naomelembro14's Avatar
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    Quote Originally Posted by englishpom View Post
    kk thnx for the input guys will do...
    input?!...i really need a dictionary...a gd one...

  8. #8
    Mikeck901323's Avatar
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    l33ch0rz!!1one1!

  9. #9
    Haxor05's Avatar
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    There is not decompiler for delphi yet so if you make a trainer use delphi. HAHA

  10. #10
    tednugent's Avatar
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    A decompiler reverse engineers the file itself, it doesn't matter what compiler made the executable....I don't really know how it works too well, but if you open an exe file in a compiler, you'll get a bunch of garble, But, that garble all means something, so, IF you reverse engineer it, you'll get source

    I really don't know how to do it, or even how it works, really, but....compiler doesn't matter (I don't think.)

    Unless you obfusticate it...maybe

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