Code:
#include <windows.h>
#include <stdio.h>
//--------------------------Define Hacks--------------------------//
#define ADR_PLAYERPOINTER 0x00
#define ADR_SERVERPOINTER 0x00
#define ADR_GlassWall 0x00
#define ADR_FastAmmo 0x00
#define ADR_FastHealth 0x00
#define ADR_FastRepair 0x00
#define OFS_NOFALLDAMAGE 0x00
#define OFS_NORECOIL1 0x00
#define OFS_NORECOIL2 0x00
#define OFS_NORECOIL3 0x00
#define ADR_SuperNoSpread 0x00
//--------------------------End Define Addies--------------------------//
//--------------------------Define HackThread--------------------------//
DWORD *ingame= (DWORD*)ADR_Playerpointer;
DWORD *outgame= (DWORD*)ADR_Serverpointer;
//--------------------------End Define HackThread--------------------------//
//--------------------------Start Hacks--------------------------//
void ServerHacks() // Start ServerHacks
{
DWORD dwSrvrPtr=*(DWORD*)ADR_Serverpointer;
if(dwSrvrPtr!=0)
{
}}//End ServerHacks
void PlayerHacks() // Start PlayerHacks
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0){
void GlassWall()
{
if(GetKeyState(VK_MBUTTON))
*(int*)ADR_GlassWall = 1;
else
{
*(int*)ADR_GlassWall = 0;
}
void Fast All()
*(float*)FastRepair = 999999999;
*(float*)FastHealth = 999999999;
*(float*)FastAmmo = 9999999;
void No Fall Damage()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -10000;
}
}
void No Recoil()
*(float*)(dwPlayerPtr+OFS_NORECOIL1) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL2) = 0;
*(float*)(dwPlayerPtr+OFS_NORECOIL3) = 0;
void SNS()
{
DWORD dwPlayerPtr = *(DWORD*)ADR_Playerpointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -10000;
}
}
}} //End PlayerHacks
//--------------------------End Hacks--------------------------//
//-------------------------HackThread--------------------------//
void HackThread(){
for(;;){
if(*ingame)
{
PlayerHacks();
}
if(*outgame)
{
ServerHacks();
}
}
Sleep(200);
}
//--------------------------End HackThread--------------------------//
//--------------------------End--------------------------/
BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{
MessageBoxA(NULL,"lMrlDragneeL","MADE BY !!!",MB_OK);