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  1. #1
    mancoast's Avatar
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    Modified Managed DLL

    DLL Modifications include:
    God Mode
    DebugInterface.IsGodMode(᝝) : Boolean
    DebugInterfaceTemp.IsGodMode(᝝) : Boolean
    Damage Multiplier
    DamageMultiplier.Get(String) : Single
    Show All Players on Map
    NGuiMap.ᢎᙃ() : Void
    Creative Mode
    PlayerMoveController.Update() : Void
    Teleport
    NGuiMap.Update() : Void
    Unlimited Stamina/Hunger/Thirst
    EntityPlayerLocal.OnUpdateLive() : Void
    Don’t Drop Items
    EntityPlayerLocal.dropItemOnDeath() : Void
    EntityPlayerLocal.dropItemOnQuit() : Void

    Virus Scans:
    www.virustotal.com Results
    virusscan.jotti.org Results
    <b>Downloadable Files</b> Downloadable Files

  2. The Following 14 Users Say Thank You to mancoast For This Useful Post:

    althalus (04-08-2014),Arjanz (04-06-2014),BuroN (04-08-2014),cenlaed (04-06-2014),Cleaner0409 (04-06-2014),Exitusskoi (04-06-2014),HillbrookGiant (04-08-2014),kennydian (04-05-2014),LeBrainy (04-08-2014),Michael26 (04-06-2014),Noizey Bear (04-06-2014),PENUT69 (04-11-2014),shizelkid (04-08-2014),xOGxSmoke420 (04-14-2014)

  3. #2
    rghmodz's Avatar
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    Thank you for ruining the multiplayer. Great job.

  4. The Following 2 Users Say Thank You to rghmodz For This Useful Post:

    Bitch Plea (11-09-2014),mancoast (04-05-2014)

  5. #3
    Noizey Bear's Avatar
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    all that hard work, then someone releases it to all the people who don't want to work for it.

  6. The Following User Says Thank You to Noizey Bear For This Useful Post:

    rghmodz (04-06-2014)

  7. #4
    Bannock's Avatar
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    Private servers only now, I guess. =P

  8. #5
    Exitusskoi's Avatar
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    Cant wait to testing this Nice Feature

  9. #6
    Arjanz's Avatar
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    Trololol

  10. #7
    Lovroman's Avatar
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    //Approved

  11. #8
    Suprememodder's Avatar
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    Good thing Alpha 7.8 just released... LOL

  12. #9
    rghmodz's Avatar
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    Quote Originally Posted by Suprememodder View Post
    Good thing Alpha 7.8 just released... LOL
    This is for 7.8 Hopefully on next release all the .dll's are packed in the .exe so no noobs can release stuff like this again.

  13. #10
    mancoast's Avatar
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    Already filed the feature request with The Fun Pimps during version 7.5... Hoping this release forces them to to either embed or obfuscate the entire thing. Anyhow I have successfully hooked into Mono.dll and don't need a modified managed DLL to implement similar results. I am actually using EasyHook and have got a hook on DirectX EndScene to create a fancy menu for myself along with 6 functions in Mono.dll. Releases move development forward, so quit raging LOL

  14. #11
    rghmodz's Avatar
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    Quote Originally Posted by mancoast View Post
    Already filed the feature request with The Fun Pimps during version 7.5... Hoping this release forces them to to either embed or obfuscate the entire thing. Anyhow I have successfully hooked into Mono.dll and don't need a modified managed DLL to implement similar results. I am actually using EasyHook and have got a hook on DirectX EndScene to create a fancy menu for myself along with 6 functions in Mono.dll. Releases move development forward, so quit raging LOL
    LMFAO. You don't even know what your talking about. Let me point out some things to you.
    1. "don't need a modified managed DLL" There is no .DLL called managed.dll.
    2. Obfuscating the entire thing will not change anything. If you have common sense then it will be just as easy.
    3. If they embed all the .DLL's it will be just as easy to make hacks.
    4. "Anyhow I have successfully hooked into Mono.dll" Wow you copied and pasted code to have it hook onto something in memory. That isn't old or anything. There are only like 100 tutorials made within the past few years.
    5. "6 functions in Mono.dll" Like what? You do know what mono.dll is right?
    6. "Releases move development forward" I have never heard that before. Are you talking about the game's development or development of hacks? Because for both releases don't move development forward.
    Any more wrong things you want to say?

  15. #12
    mancoast's Avatar
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    Haha don't need to flame, you might burn yourself out. A managed DLL is simply any DLL that is compiled with .NET framework, in this case using the opensource version of .NET AKA MONO. The specific functions worth taking a look at in Mono.dll are mono_debug_open_image_from_memory, mono_image_open_from_data_with_name, and mono_assembly_loaded. If you have any questions please be civil.

  16. #13
    rghmodz's Avatar
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    Quote Originally Posted by mancoast View Post
    Haha don't need to flame, you might burn yourself out. A managed DLL is simply any DLL that is compiled with .NET framework, in this case using the opensource version of .NET AKA MONO. The specific functions worth taking a look at in Mono.dll are mono_debug_open_image_from_memory, mono_image_open_from_data_with_name, and mono_assembly_loaded. If you have any questions please be civil.
    LOL "the opensource version of .NET AKA MONO" Wait, there is a open source framework of the .NET framework? I'm done. "Mono is a software platform designed to allow developers to easily create cross platform applications." - Mono website

    ahh script kiddies never cease to amaze me.

  17. #14
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    I know this question strays off from the arguement but, how does once go about using this? Is there a console command to enable it? Sorry for the dumb question.

  18. #15
    mancoast's Avatar
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    @ @rghmodz: The very next sentence on the mono-project website states: "Mono is an open source implementation of Microsoft's .NET Framework based on the ECMA standards for C# and the Common Language Runtime."

    @ @penorbeast: Replace the existing Assembly-CSharp.dll within your 7DTD installation with the archived version in the attachment.
    Last edited by Lovroman; 04-06-2014 at 01:40 PM. Reason: Fixed the mentions.

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