Seriously, are you fucking kidding me ? The address or bytes whom some might say, can be found in totalitem file , it's the same for everyone's computer and the value does'nt change after you re-login. But, if you want to create a dll or vb executable application, offsets are needed. Currently hooks like VMT Hooking are detected, even VIP Hacks uses a bypass. If you want to create a undetected dll, you must create a new way of hooking. BACKD00R used DIP Engine, i'll give clues till here. Bye
I know, on my firsts tests I was catching adress wrong that really changed all the time on CE after re-login and others pc, but no I know all steps right, chaging rights adress to 1 byte, its so easy... already tested on 3 differents pc and working
the last maintenence bypass was patched, so, when bypass will updated,I'll help u...
Last edited by Minerva; 05-15-2014 at 10:07 PM.
You will need a bypass for that as GameGuard performs CRC checks just like HackShield or any other Anti Cheats.
It's not called a universal address, but we use those you call it as a AOB or Array Of Byte.
It helps us find a single(?) address as the address is not STATIC. That is the use of AOBs.
Mess with the best, die like the rest.
Minerva (05-15-2014)
You don't know shit about VMT hooking. Don't act as if you're fucking good. What yulu meant by values, was the address. The addresses are not static as BlackShot loads them on startup. That is why we need a AOB to scan for a single address. He is making a memory hack in this case. Not a D3D. You only hook DrawIndexedPrimitive for doing hacks like Chams, WireFrame, WallHack Etc. You don't need DIP for Memory Hacks... He's just changing a single byte/value.
Mess with the best, die like the rest.
Minerva (05-15-2014),xredkillerx (05-15-2014)
dont share to u only . share to all of us