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  1. #31
    dimawesome's Avatar
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    the thing cuts off the internet, however..it doesn't turn it back on.is this safe to use anyway? if you use it very discreetly?

  2. #32
    Optime's Avatar
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    Quote Originally Posted by dimawesome View Post
    the thing cuts off the internet, however..it doesn't turn it back on.is this safe to use anyway? if you use it very discreetly?
    Since I don't know how they know I was using this tool, I can't say it is safe for sure, but I personally don't think it is. I used it very discretely.... Never used it to get kills that would make it look like I was cheating, only to move from cover to cover. This is why I agree with GH_Noob when he said that their new anti-cheat system must scan currently running processes, because I used it for about a week and a half without issues, and the day they announced they were switching off of PunkBuster to their custom anti-cheat system, my account was banned.

  3. #33
    shox2's Avatar
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    it maybe serverside detection, apb reloaded had it, if your connection drop from lag too much it kicks you, in ghost recon case it seems to be automatic suspension

  4. #34
    Optime's Avatar
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    Quote Originally Posted by shox2 View Post
    it maybe serverside detection, apb reloaded had it, if your connection drop from lag too much it kicks you, in ghost recon case it seems to be automatic suspension
    This seems much more likely. Don't know why I didn't think of this before.

  5. #35
    CapaŤ's Avatar
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    Okay then. New release coming out today or on monday-wednesday.

    I made a quick compile of new version before i will upload it i will test it (pm me if u want), if someone is interested in source code PM me.

    I rly don't have much time now to make any improvements, besides UDP method which makes You lag in game (even ac won't detect it, coz if it's as u say that ac is checking connection anomalies (on/off) and i doubt it works this way then this method will be useful).
    Last edited by CapaŤ; 06-20-2014 at 06:21 AM.

  6. #36
    Raydenman's Avatar
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    If you want to code with me an UDP Flooder classic, or with multithreads, contact me! I'm very good. Your skype name?

  7. #37
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    nice thanks alot

  8. #38
    leithz6's Avatar
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    1. Guys, is this hack safe?
    2. Can I get VAC banned for this?
    3. Is this hack easy to spot in matches if i'm not careful?

  9. #39
    leithz6's Avatar
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    1. Is this safe?
    2. Is this detectable in matches?
    3. Can I get VAC banned for using this?
    (Oops, sry if this is the 2nd time I said this!)
    Last edited by leithz6; 07-12-2014 at 12:16 PM.

  10. #40
    evilpoopflinger's Avatar
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    Quote Originally Posted by leithz6 View Post
    1. Is this safe?
    2. Is this detectable in matches?
    3. Can I get VAC banned for using this?
    (Oops, sry if this is the 2nd time I said this!)
    1. Yes
    2. Only if you use it a shit ton
    3. GRP doesn't use VAC, so no
    Last edited by evilpoopflinger; 07-14-2014 at 06:37 AM.

  11. #41
    CapaŤ's Avatar
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    Just FYI, hack might be detected as process name, new and final version has been released, but it's not for free. Those who want safe app, will find it.

  12. #42
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    yes it works with all windows

  13. #43
    izzykizam's Avatar
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    Not sure if anyone can help, but this is not working in-game for me. I have win 64-bit. It works for everything else, like surfing the web. When i start it (both user and admin mode) I get the error message (see image attached):


    I renamed the file MalwareMonitor.exe if that makes a difference.

    the full text dialogue below the error msg says:

    Code:
    =================================================================
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.Runtime.InteropServices.COMException (0x800706D9): Creating an instance of the COM component with CLSID {304CE942-6E39-40D8-943A-B913C40C9CD4} from the IClassFactory failed due to the following error: 800706d9 There are no more endpoints available from the endpoint mapper. (Exception from HRESULT: 0x800706D9).
       at System.RuntimeTypeHandle.CreateInstance(RuntimeType type, Boolean publicOnly, Boolean noCheck, Boolean& canBeCached, RuntimeMethodHandleInternal& ctor, Boolean& bNeedSecurityCheck)
       at System.RuntimeType.CreateInstanceSlow(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
       at System.RuntimeType.CreateInstanceDefaultCtor(Boolean publicOnly, Boolean skipCheckThis, Boolean fillCache, StackCrawlMark& stackMark)
       at System.Activator.CreateInstance(Type type, Boolean nonPublic)
       at System.Activator.CreateInstance(Type type)
       at ?1?.?3?.?18?(Object ?62?, EventArgs ?63?)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at ?1?.?3?.WndProc(Message& ?64?)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Simple LagSwitch
        Assembly Version: 0.2.1.0
        Win32 Version: 0.2.1.0
        CodeBase: file:///C:/Users/NEMA/Desktop/Malware%20Monitor.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL
        CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    ================================================== ====

    Anyone have any idea why this doesn't work in-game for me? It doesn't work in-game but it does work for everything else, like surfing the web.
    Attached Thumbnails Attached Thumbnails
    error msg.bmp  

    Last edited by Lovroman; 08-04-2014 at 07:52 AM.

  14. #44
    Keiko87's Avatar
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    but..whats the usage oft his hack ? you seem to teleport to an guy and then ?
    Sorry for this question me did learn english basic just from friends in my Nevada travel time~+

    I need an child explanation if possible :3

    ..but im not a child im just small sized born okes~+

  15. #45
    izzykizam's Avatar
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    when you use this, it will let you move on the map without being noticed for almost 10 seconds. It cuts off your internet. In Ghost Recons, when your internet is not connected, the other players will not see what you are doing. But you must reconnect within 10 seconds because you will get removed from the game match if you dont.

    The most common way to use this is to use the 'hack' to run behind an enemy section, and then re-connect, and then kill the enemies from behind. They won't be able to see you run behind them.

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