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  1. #76
    vergez's Avatar
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    wow this is actually awesome!

  2. #77
    DylanGM's Avatar
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    Edit OP with the fixes? After reading the whole thread, I got it working fine. I left it on while I went to sleep, but it DC'd for some unknown reason. Didn't end up getting it when I died the next day. RIP 6/8.

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    Virnios (01-31-2015)

  4. #78
    Limit67's Avatar
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    Quote Originally Posted by DylanGM View Post
    Edit OP with the fixes? After reading the whole thread, I got it working fine. I left it on while I went to sleep, but it DC'd for some unknown reason. Didn't end up getting it when I died the next day. RIP 6/8.
    I've also noted that it disconnects me after a random amount of times. I've also had it happen while having my player hit the turret. I just made something that restarts after awhile.

  5. #79
    DylanGM's Avatar
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    Quote Originally Posted by Limit67 View Post
    I've also noted that it disconnects me after a random amount of times. I've also had it happen while having my player hit the turret. I just made something that restarts after awhile.
    How is it working? Mind releasing what you did to restart it to everyone so they can fix the problem?

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    Virnios (01-31-2015)

  7. #80
    Limit67's Avatar
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    Quote Originally Posted by DylanGM View Post
    How is it working? Mind releasing what you did to restart it to everyone so they can fix the problem?
    I use another program that restarts it. You could do it in AHK though. Just have it open up ROTMG, have it click on 'play' and 'your character', then use the existing code. Have it loop the existing code, say 10 times, then have it close ROTMG and loop that whole sequence. You can also do this for the tutorial turret, as i did.

  8. #81
    DylanGM's Avatar
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    Quote Originally Posted by Limit67 View Post
    I use another program that restarts it. You could do it in AHK though. Just have it open up ROTMG, have it click on 'play' and 'your character', then use the existing code. Have it loop the existing code, say 10 times, then have it close ROTMG and loop that whole sequence. You can also do this for the tutorial turret, as i did.
    Sounds smart. I'm not the best with AHK, can you post the code to startup ROTMG? I can do the rest.

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    Virnios (01-31-2015)

  10. #82
    Limit67's Avatar
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    I'm not too experienced with ahk, but it's just something like:

    Run, open "C:\.....filename.swf"

    you may need to have it resize the game.

    have it click based on the forefront window position.
    Last edited by Limit67; 01-18-2015 at 05:32 PM.

  11. #83
    E_Z's Avatar
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    Running into a problem with the 50 speed ahk script where it just gets stuck running into a wall the first movement to run down the hall is off by like 1-2 tiles
    I have no clue about ahk but ill read up on it sometime today and see if i can figure it out
    I'll post ITT if i figure it out but don't hold your breath lel

  12. #84
    Limit67's Avatar
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    Quote Originally Posted by E_Z View Post
    Running into a problem with the 50 speed ahk script where it just gets stuck running into a wall the first movement to run down the hall is off by like 1-2 tiles
    I have no clue about ahk but ill read up on it sometime today and see if i can figure it out
    I'll post ITT if i figure it out but don't hold your breath lel
    Is your character 50 spd? Only other problem would be that it starts running before your game loads the character in the tutorial.

  13. #85
    E_Z's Avatar
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    Quote Originally Posted by Limit67 View Post
    Is your character 50 spd? Only other problem would be that it starts running before your game loads the character in the tutorial.
    Nope... 50 speed theres a delay even im just like a tile off into my first movement

  14. #86
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    Quote Originally Posted by E_Z View Post
    Nope... 50 speed theres a delay even im just like a tile off into my first movement
    Are you running this one? Run this one if you aren't. Change the speed:= 50 to your character speed. If it's still messing up. Change the initial sleep after hitting tutorial (I bolded and underlined it in the code) from 6000 to something longer. 6000=6 seconds; change it to maybe 8000 and see if it's your game not loading the tutorial in those initial 6 seconds from the nexus.

    Code:
    speed := 50 ; Change this to your character's speed
    
    
    base_speed := 75 ; The Standard speed these values are based off
    
    base_tps := 4 + 5.6 * (base_speed / 75.0)
    tps := 4 + 5.6 * (speed / 75.0)
    
    mult := base_tps / tps
    
    f6::
    #NoEnv  
    ; #Warn 
    SendMode Input
    SetWorkingDir %A_ScriptDir%
    
    	loop 700
    	{
    		WinGetPos,,, width, height, A ; Get width and height of A(ctive) window
    		
    		Send {Enter}
    		Send /tutorial
    		Send {Enter}
    		Sleep 6000 ; Prevents lag issues arising
    
    		Send {W down}
    		Send {A down}
    		Sleep 1200 * mult
    		Send {W up}
    		Send {A up}
    
    		Send {W down}
    		Sleep 780 * mult
    		Send {W up}
    
    		Send {D down}
    		Sleep 800 * mult
    		Send {D up}
    
    		Send {W down}
    		Sleep 650 * mult
    		Send {W up}
    
    		Send {A down}
    		Sleep 600 * mult
    		Send {A up}
    
    		Send {W down}
    		Sleep 600 * mult
    		Send {W up}
    
    		Send {D down}
    		Sleep 440 * mult
    		Send {D up}
    
    		Send {w down}
    		Sleep 400 * mult
    		Send {w up}
    
    		Send {a down}
    		Sleep 400 * mult
    		Send {a up}
    
    		Send {w down}
    		Sleep 500 * mult
    		Send {w up}
    
    		Send {d down}
    		Sleep 370 * mult
    		Send {d up}
    
    		Send {w down}
    		Sleep 500 * mult
    		Send {w up}
    
    		Send {a down}
    		Sleep 320 * mult
    		Send {a up}
    
    		Send {w down}
    		Sleep 4200 * mult
    		Send {w up}
    		
    		MouseMove, width / 2.6, height / 3 ;This should put the cursor in front of the character
    		Send {Click Down}
    		Sleep 400
    
    		MouseMove, width / 4, height / 3 ;Sweeps cursor left		 
    		Sleep 600
    
    		MouseMove, width / 1.5, height / 3 ;Sweeps cursor right
    		Sleep 600
    
    		Send {Click Up}
    		MouseMove, width / 2.6, height / 3 ;Returns to straight
    
    		Send {W down}
    		Sleep 2600 * mult
    		Send {W up}
    
    		Send {Click Down}
    		Sleep 600
    
    		MouseMove, width / 4, height / 3 		 
    		Sleep 600
    
    		MouseMove, width / 1.5, height / 3 
    		Sleep 600
    
    		Send {Click Up}
    				
    		Send {R Down}
    		Send {w down}
    		Sleep 1200 * mult
    		Send {w up}
    
    		Sleep 400
    		Send {R up}
    	}
    
    Esc::ExitApp

  15. #87
    ConscienceGuild's Avatar
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    tytytytytyty

  16. #88
    Dumpelumpe61231's Avatar
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    Haha, RIP Maxed priests !

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