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  1. #1
    bog624's Avatar
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    weapon spawn meathod

    // Character and Weapons Slots
    uint8 ID = pMsg->Readuint8( );
    if( ID == 114 )
    {
    CAutoMessage character;
    character.Reset( );
    character.Writeuint8( 114 );

    for( uint32 i = 0; i < ( pMsg->Size( ) / sizeof( uint8 ) ); i++ )
    {
    INT backupID = pMsg->Readuint8();

    if( i == 15 )
    backupID = 10; // ( character )

    if( i == 19 )
    backupID = RankHackID; // ( rank )

    if( i == 24 )
    backupID = 108; // ( unlock slots Backpacks A, B, C, D )
    if( i == 60 )
    backupID = 28; // ( unlock slots Backpacks A, B, C, D )
    if( i == 61 )
    backupID = 23; // ( unlock slots Backpacks A, B, C, D )
    if( i == 64 )
    backupID = 16; // ( unlock slots Backpacks A, B, C, D )

    if( i == 65 )
    backupID = 50; // ( weapon slot 1 (Primary) - parameter 1 )
    if( i == 66 )
    backupID = 1; // ( weapon slot 1 (Primary) - parameter 2 )

    if( i == 76 )
    backupID = 76; // ( weapon slot 2 (Secondary) - parameter 1 )
    if( i == 77 )
    backupID = 0; // ( weapon slot 2 (Secondary) - parameter 2 )

    if( i == 87 )
    backupID = 153; // ( weapon slot 3 (Melee) - parameter 1 )
    if( i == 88 )
    backupID = 0; // ( weapon slot 3 (Melee) - parameter 2 )

    if( i == 98 )
    backupID = 57; // ( weapon slot 4 (Support) - parameter 1 )
    if( i == 99 )
    backupID = 0; // ( weapon slot 4 (Support) - parameter 2 )

    if( i == 109 )
    backupID = 25; // ( weapon slot 5 (Backpack A) - parameter 1 )
    if( i == 110 )
    backupID = 0; // ( weapon slot 5 (Backpack A) - parameter 2 )

    if( i == 120 )
    backupID = 53; // ( weapon slot 6 (Backpack B) - parameter 1 )
    if( i == 121 )
    backupID = 0; // ( weapon slot 6 (Backpack B) - parameter 2 )

    if( i == 131 )
    backupID = 37; // ( weapon slot 7 (Backpack C) - parameter 1 )
    if( i == 132 )
    backupID = 0; // ( weapon slot 7 (Backpack C) - parameter 2 )

    if( i == 142 )
    backupID = 15; // ( weapon slot 8 (Backpack D) - parameter 1 )
    if( i == 143 )
    backupID = 0; // ( weapon slot 8 (Backpack D) - parameter 2 )

    character.Writeuint8( backupID );
    }

    return oSendToServer( character.Read(), Flags );
    }


    -------------------------------------------------------------------------------------------------------------------------------

    // Weapons hack work on some servers.
    //if( i == 65 )
    // backupID = 50; // ( weapon slot 1 - parameter 1 ) // backupID = 50 => PP-19 MOD
    //if( i == 66 )
    // backupID = 1; // ( weapon slot 1 - parameter 2 ) // backupID = 1 => PP-19 MOD
    //
    //if( i == 76 )
    // backupID = 76; // ( weapon slot 2 - parameter 1 ) // backupID = 76 => G23
    //if( i == 77 )
    // backupID = 0; // ( weapon slot 2 - parameter 2 ) // backupID = 0 => G23
    //
    //if( i == 87 )
    // backupID = 167; // ( weapon slot 3 - parameter 1 ) // backupID = 167 => Foice
    //if( i == 86 )
    // backupID = 0; // ( weapon slot 3 - parameter 2 ) // backupID = 0 => Foice
    //
    //if( i == 98 )
    // backupID = 57; // ( weapon slot 4 - parameter 1 ) // backupID = 57 => M16A1 AP MINE
    //if( i == 99 )
    // backupID = 0; // ( weapon slot 4 - parameter 2 ) // backupID = 0 => M16A1 AP MINE






    useful or nah?
    Good Day.



    Quote Originally Posted by DimitriSavage View Post
    *le wild bog is hunting in his natural habitat....le wild bog sees pray...le wild bog uses HACK....le wild bog wins....le wild bog is evolving....le wild bog is now le wild gob*

    LE WILD BOG IN LE POKEDEX : POKEDEX ENTRY

    LE WILD GOB IN LE POKEDEX : POKEDEX ENTRY

    TEH FINAL EVOLUTION OF LE WILD BOG : POKEDEX ENTRY


  2. #2
    DisOwned's Avatar
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    Quote Originally Posted by bog624 View Post
    // Character and Weapons Slots
    uint8 ID = pMsg->Readuint8( );
    if( ID == 114 )
    {
    CAutoMessage character;
    character.Reset( );
    character.Writeuint8( 114 );

    for( uint32 i = 0; i < ( pMsg->Size( ) / sizeof( uint8 ) ); i++ )
    {
    INT backupID = pMsg->Readuint8();

    if( i == 15 )
    backupID = 10; // ( character )

    if( i == 19 )
    backupID = RankHackID; // ( rank )

    if( i == 24 )
    backupID = 108; // ( unlock slots Backpacks A, B, C, D )
    if( i == 60 )
    backupID = 28; // ( unlock slots Backpacks A, B, C, D )
    if( i == 61 )
    backupID = 23; // ( unlock slots Backpacks A, B, C, D )
    if( i == 64 )
    backupID = 16; // ( unlock slots Backpacks A, B, C, D )

    if( i == 65 )
    backupID = 50; // ( weapon slot 1 (Primary) - parameter 1 )
    if( i == 66 )
    backupID = 1; // ( weapon slot 1 (Primary) - parameter 2 )

    if( i == 76 )
    backupID = 76; // ( weapon slot 2 (Secondary) - parameter 1 )
    if( i == 77 )
    backupID = 0; // ( weapon slot 2 (Secondary) - parameter 2 )

    if( i == 87 )
    backupID = 153; // ( weapon slot 3 (Melee) - parameter 1 )
    if( i == 88 )
    backupID = 0; // ( weapon slot 3 (Melee) - parameter 2 )

    if( i == 98 )
    backupID = 57; // ( weapon slot 4 (Support) - parameter 1 )
    if( i == 99 )
    backupID = 0; // ( weapon slot 4 (Support) - parameter 2 )

    if( i == 109 )
    backupID = 25; // ( weapon slot 5 (Backpack A) - parameter 1 )
    if( i == 110 )
    backupID = 0; // ( weapon slot 5 (Backpack A) - parameter 2 )

    if( i == 120 )
    backupID = 53; // ( weapon slot 6 (Backpack B) - parameter 1 )
    if( i == 121 )
    backupID = 0; // ( weapon slot 6 (Backpack B) - parameter 2 )

    if( i == 131 )
    backupID = 37; // ( weapon slot 7 (Backpack C) - parameter 1 )
    if( i == 132 )
    backupID = 0; // ( weapon slot 7 (Backpack C) - parameter 2 )

    if( i == 142 )
    backupID = 15; // ( weapon slot 8 (Backpack D) - parameter 1 )
    if( i == 143 )
    backupID = 0; // ( weapon slot 8 (Backpack D) - parameter 2 )

    character.Writeuint8( backupID );
    }

    return oSendToServer( character.Read(), Flags );
    }


    -------------------------------------------------------------------------------------------------------------------------------

    // Weapons hack work on some servers.
    //if( i == 65 )
    // backupID = 50; // ( weapon slot 1 - parameter 1 ) // backupID = 50 => PP-19 MOD
    //if( i == 66 )
    // backupID = 1; // ( weapon slot 1 - parameter 2 ) // backupID = 1 => PP-19 MOD
    //
    //if( i == 76 )
    // backupID = 76; // ( weapon slot 2 - parameter 1 ) // backupID = 76 => G23
    //if( i == 77 )
    // backupID = 0; // ( weapon slot 2 - parameter 2 ) // backupID = 0 => G23
    //
    //if( i == 87 )
    // backupID = 167; // ( weapon slot 3 - parameter 1 ) // backupID = 167 => Foice
    //if( i == 86 )
    // backupID = 0; // ( weapon slot 3 - parameter 2 ) // backupID = 0 => Foice
    //
    //if( i == 98 )
    // backupID = 57; // ( weapon slot 4 - parameter 1 ) // backupID = 57 => M16A1 AP MINE
    //if( i == 99 )
    // backupID = 0; // ( weapon slot 4 - parameter 2 ) // backupID = 0 => M16A1 AP MINE






    useful or nah?
    doesnt work on na only br HAHAHHAHHAHAA which u stole the code from and just pasted here is was posted by brs on mpgh and UC

  3. #3
    ObsoleteKid's Avatar
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    @DisOwned has a strong point (y)

  4. #4
    DisOwned's Avatar
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    Quote Originally Posted by ObsoleteKid View Post
    @DisOwned has a strong point (y)

    yes and if it worked it wouldnt be weapon spawn
    since 114 gets sent when you join the game and loads stuff like character & gear
    so you would load in with the weapons so u would have to leave and join back everytime u want a new weapon

  5. #5
    ObsoleteKid's Avatar
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    Quote Originally Posted by DisOwned View Post
    yes and if it worked it wouldnt be weapon spawn
    since 114 gets sent when you join the game and loads stuff like character & gear
    so you would load in with the weapons so u would have to leave and join back everytime u want a new weapon
    i have seen this a lot with character hacks and what not

  6. #6
    pDevice's Avatar
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    Not's weapon spawn, this is Set weapon in Slot.



  7. #7
    _ReturnsBR_'s Avatar
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    Goob Job

  8. #8
    supercarz1991's Avatar
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    Quote Originally Posted by _ReturnsBR_ View Post
    Goob Job
    you apparently can't read a post

    anywhore... yeah if this worked, it'd be hillarious, its been tested though

    commando: You're probably the best non-coder coder I know LOL


  9. #9
    bog624's Avatar
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    Quote Originally Posted by DisOwned View Post
    doesnt work on na only br HAHAHHAHHAHAA which u stole the code from and just pasted here is was posted by brs on mpgh and UC
    I did Indeed Repost it, You dont have to act like the 10 year old you are tho. when it comes to responding.

    Edit: Didnt realize it was already posted xD
    Last edited by bog624; 07-07-2014 at 01:15 AM.
    Good Day.



    Quote Originally Posted by DimitriSavage View Post
    *le wild bog is hunting in his natural habitat....le wild bog sees pray...le wild bog uses HACK....le wild bog wins....le wild bog is evolving....le wild bog is now le wild gob*

    LE WILD BOG IN LE POKEDEX : POKEDEX ENTRY

    LE WILD GOB IN LE POKEDEX : POKEDEX ENTRY

    TEH FINAL EVOLUTION OF LE WILD BOG : POKEDEX ENTRY


  10. #10
    Timboy67678's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    you apparently can't read a post

    anywhore... yeah if this worked, it'd be hillarious, its been tested though
    must be a robot



  11. The Following 9 Users Say Thank You to Timboy67678 For This Useful Post:

    experthack (07-07-2014),Hacker Fail (03-02-2015),iTz.Cheater (07-07-2014),kssiobr (07-11-2014),lilghost8631 (08-12-2014),ObsoleteKid (07-07-2014),ParkII (07-07-2014),supercarz1991 (07-07-2014),crex (07-11-2014)

  12. #11
    supercarz1991's Avatar
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    or they only know how to post one thing hahaha

    commando: You're probably the best non-coder coder I know LOL


  13. #12
    ObsoleteKid's Avatar
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    Quote Originally Posted by supercarz1991 View Post
    or they only know how to post one thing hahaha
    They are brazilian

  14. #13
    _ReturnsBR_'s Avatar
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    *-* be kidding Ne

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