MotionBlur
I'm not getting the depth of field effect on my game when I'm on cover. It should appear as if everything in your distant focal vision is blurred; however, it does not appear that way for me. I did modify my setting.ini file accordingly:
[Graphic Settings]
Version=1
AutoConfigure=0
ShadowMapSize=0
ShaderVersion=3
SSAO=1
RenderBloom=1
TextureSize=0
VolumetricShadow=1
MotionBlur=0
LodQuality=0
ShdLodQuality=0
AAQuality=1
DofQuality=1
OffScrParticle=0
EnvParticles=1
OptimizedZPrepass=0
ParticleFX=1
EnhancedCharacterLighting=1
DrawingDistance=1.000000
DisplayWidth=1920
DisplayHeight=1080
Windowed=1
VSync=0