Originally Posted by
Homer Sexual
Actually I should give credit to the guy I helped -_- But okay. It was a cool idea. I had no idea it was already created it and just uploaded it
I find its a bit better than the nyan script in my case because I like seeing people going to jail for something they didnt even do
You wrote it?
Then why is this in there?
Code:
"chromAberration" ppEffectEnable false;
"colorCorrections" ppEffectEnable false;
It's not even referenced, so there would be no need to declare false.
Here is the original code that needed help:
Code:
closeDialog 0;
hint "Here comes the babes! TWERK DAT ASS";
sleep 3;
//_smoke = "SmokeShell" createVehicle position player;
_smoke = createVehicle ["SmokeShell", position player, [], 0, "NONE"];
if (vehicle player != player) then {
_smoke attachTo [vehicle player, [0,-1,0]];
} else {
_smoke attachTo [player, [0,0,1]];
};
"colorCorrections" ppEffectEnable true;
"colorCorrections" ppEffectAdjust [1, 1, 0, [0,0,0,0.5], [random 5 - random 5,random 5 - random 5,random 5 - random 5,random 1], [random 5 - random 5,random 5 - random 5,random 5 - random 5, random 1]];
"colorCorrections" ppEffectCommit 1;
"chromAberration" ppEffectEnable true;
"chromAberration" ppEffectAdjust [0.01,0.01,true];
"chromAberration" ppEffectCommit 1;
sleep 2.25;
private["_force"];
for "_i" from 0 to 20 do {
"colorCorrections" ppEffectEnable true;
"colorCorrections" ppEffectAdjust [1, 1, 0, [0,0,0,0.5], [random 5 - random 5,random 5 - random 5,random 5 - random 5,random 1], [random 5 - random 5,random 5 - random 5,random 5 - random 5, random 1]];
"colorCorrections" ppEffectCommit 1;
sleep 2.25;
};
"chromAberration" ppEffectEnable false;
"colorCorrections" ppEffectEnable false;
And my revisions telling him that the screen effects would only be local, and he would have to RE it if he wanted it, and rewrite some of it:
Code:
closeDialog 0;
hint "Here comes the babes! TWERK DAT ASS";
_vic = cursorTarget;
sleep 3;
//_smoke = "SmokeShell" createVehicle position _vic;
_smoke = createVehicle ["SmokeShell", position _vic, [], 0, "NONE"];
if (vehicle _vic != _vic) then {
_smoke attachTo [vehicle _vic, [0,-1,0]];
} else {
_smoke attachTo [_vic, [0,0,1]];
};
"colorCorrections" ppEffectEnable true;
"colorCorrections" ppEffectAdjust [1, 1, 0, [0,0,0,0.5], [random 5 - random 5,random 5 - random 5,random 5 - random 5,random 1], [random 5 - random 5,random 5 - random 5,random 5 - random 5, random 1]];
"colorCorrections" ppEffectCommit 1;
"chromAberration" ppEffectEnable true;
"chromAberration" ppEffectAdjust [0.01,0.01,true];
"chromAberration" ppEffectCommit 1;
sleep 2.25;
private["_force"];
for "_i" from 0 to 20 do {
"colorCorrections" ppEffectEnable true;
"colorCorrections" ppEffectAdjust [1, 1, 0, [0,0,0,0.5], [random 5 - random 5,random 5 - random 5,random 5 - random 5,random 1], [random 5 - random 5,random 5 - random 5,random 5 - random 5, random 1]];
"colorCorrections" ppEffectCommit 1;
sleep 2.25;
};
"chromAberration" ppEffectEnable false;
"colorCorrections" ppEffectEnable false;