Catatau + (11-10-2014),diegosarria12 (11-06-2014),iTz.Cheater (11-06-2014),RatoAtômico (11-06-2014)
Vou postar alguns endereços, e a classe dos consoles também..
Se algum endereço estiver errado, sintam - se a vontade em me corrigir
Endereços
ClasseCode://///////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////// Combat Arms Logger Credits : Coder.Fail, Coder.Dias, Fenix, xCyniu, We11ngton, Mr_Supremo, Coder.Dash, Gellin, Matrix - X, Tayp.Anonymous, Code64 /////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////// Engine Entry Point : 0x460000 Engine .code Size : 0x2D3200 Engine .code Offset : 0x1000 CShell Entry Point : 0x37100000 CShell .code Size : 0x626C00 CShell .code Offset : 0x1000 // [ Hook Engine ] #define StartOptimized2D 0x54DF80 #define PresentEngine 0x65BA56 #define BeginEndScene 0x5AFAB6 #define DipEngine 0x65EB0D #define Start3D 0x54DBAF #define EndScene 0x5AEF53 // [ Engine.exe ] #define DeviceGame 0x95E8D0 #define LTClientEXE 0x4916E0 #define SendToServer 0x47B940 #define WorldToScreen 0x49D7A0 #define CursorCenter 0x7BC3C4 #define DrawPrimitive 0x7D7B1C #define IntersectSegment 0x478367 #define GlassWall 0x5AE669 #define WireFrame 0x5B6369 #define RemoveTexture 0x5AE67C #define FullBright 0x5AE802 Failed to update RemoveEffects #define Bypass 0x539949 // [ CShell.dll ] #define UnlimitedAmmo 0x374611A7 #define LTClientDLL 0x37996FE4 #define PlayerByIndex 0x371A0A40 #define GCS 0x379D5070 #define PlayerManager 0x379D5154 #define PlayerStatus 0x379B4AD4 #define LocalPlayer 0x371A1460 #define ClientInfoMgr 0x37996D3C #define CameraUpdate 0x3736FFFF #define WeaponMGR 0x379FEB14 #define GetConsoleInt 0x373C2540 #define LTCommon 0x37A074A8 #define BuildFont 0x375CE180 #define GetFontHandle 0x37385E90 #define FillFont 0x375CEE30 #define FontECX 0x379FE9DC #define LocalPTR 0x37A0557C #define LTCSBase 0x37996FC8 #define SuperBullets 0x37465136 #define ESPNames1 0x3711F91C #define ESPNames2 0x3711F94A #define NoRecoil 0x3736CF98 Failed to update NoReload // [ PushToConsole ] #define Consoles 0x37981E10 #define Statitics 0x37981F54 #define FPS 0x37981F30 #define Jump 0x37983128 #define PickUP 0x3798ACCC #define BaseMoveAccel 0x37983008 #define StartAccel 0x3798302C #define MaxAccel 0x37983050 #define AccelInc 0x37983074 #define WalkVel 0x37983098 #define BRunVel 0x379830E0 #define FRunVel 0x379830BC #define SRunVel 0x37983104 #define DuckVel 0x37982FC0 Endereços pegos : 55 Endereços não pegos : 2
Créditos junto com os endereços..Code:class cConsoles { public: char _0x0000[288]; float iFPS; //0x0120 char _0x0124[32]; float iStatitics; //0x0144 char _0x0148[104]; float iDuckVel; //0x01B0 char _0x01B4[836]; float iBaseMoveAccel; //0x04F8 char _0x04FC[3360]; float iStartAccel; //0x121C char _0x1220[32]; float iMaxAccel; //0x1240 char _0x1244[32]; float iAccelInc; //0x1264 char _0x1268[32]; float iWalkVel; //0x1288 char _0x128C[32]; float iFRunVel; //0x12AC char _0x12B0[32]; float iBRunVel; //0x12D0 char _0x12D4[32]; float iSRunVel; //0x12F4 char _0x12F8[32]; float iSuperJump; //0x1318 char _0x131C[31648]; float iActivationDistance; //0x8EBC char _0x8EC0[5504]; };//Size=0xA440
Last edited by Coder.Fail; 11-06-2014 at 12:04 PM.
Skype : luislokao98
Catatau + (11-10-2014),diegosarria12 (11-06-2014),iTz.Cheater (11-06-2014),RatoAtômico (11-06-2014)
Belo trabalho Coder.Fail
Bom trabalho @Coder.Fail
O que você tem todo mundo pode ter, mais o que você é ninguém pode ser!
Bom Trabalho
Só para Completar
#define GAMESTATUS 0x379AFA08
#define PLAYERSTATUS 0x379B4ADC
#define NORELOAD 0x3746A152
Coder.Fail (11-06-2014)
Alguem tem o Endereço do Weaponset?
Coder.Hu3 (11-07-2014)
guys what is new class cWeaponInfo ? i need for aimcorrecton
Como encontrar o ClientFx?
#define ClientFX 0x6BF34
di nada