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  1. #31
    COD3RIN's Avatar
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    Quote Originally Posted by haziqkaka View Post
    Anyone knows how to find the GAME_ADD and TEAM_ADD? i need to know how to find it for future updates.
    Use olly dbg
    ᚛C☢dℝin3᚜
    Love you.
    ~Kenshit13
    Quote Originally Posted by cheaterman26 View Post
    COD3RIN PUT A BACKDOOR ON HIS OWN CHEAT HE HACK MY COMPUTER AND MY STEAM, DON'T TRUST THIS GUYS !



  2. #32
    nielmar1234's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Thanks for FuckYouWenda for releasing the hack lol.
    Took me 2 mins to reverse in IDA, enjoy the code even though its not perfect

    Code:
    void __stdcall StartAddress(void *pArgs)
    {
      int fSpeed;	//Should be float but the creator made some mistake in setting speed vars...
      bool bTeamESP = false, bSuperBullets = false, bSpeedHack = false;
    
      while (true)
      {
        if (*(DWORD*)0x8d8780)
        {
          if (*(DWORD *)(0x8d8780 + 0x454))	//Local Player address - Can be used as ingame check
          {
            if (*(DWORD*)0x938470)
              *(BYTE*)(0x938470 + 0x59) = bTeamESP;	//Local Team Offset, theres alot more stuff in playerclass
            if (GetAsyncKeyState(VK_INSERT)&1)
              bTeamESP = !bTeamESP;
          }
        }
    
        if (GetAsyncKeyState(VK_DELETE)&1)
          bSuperBullets = !bSuperBullets;
    
        if (GetAsyncKeyState(VK_END))
        {
          if (GetAsyncKeyState('2'))
            iBulletCnt = 2;
          if (GetAsyncKeyState('3'))
            iBulletCnt = 3;
          if (GetAsyncKeyState('4'))
            iBulletCnt = 4;
          if ( GetAsyncKeyState('5'))
            iBulletCnt = 5;
          if (GetAsyncKeyState('6'))
            iBulletCnt = 6;
          if (GetAsyncKeyState('7'))
            iBulletCnt = 7;
          if (GetAsyncKeyState('8'))
            iBulletCnt = 8;
          if (GetAsyncKeyState('9'))
            iBulletCnt = 9;
          if (GetAsyncKeyState('0'))
            iBulletCnt = 12;
        }
        
        if (bSuperBullets)
        {
          *(int*)0x8fd6ec = iBulletCnt;
          *(int*)0x8e692c = iBulletCnt;
          *(int*)0x8e89d4 = iBulletCnt;
          *(int*)0x900b2c = iBulletCnt;
          *(int*)0x8ffe1c = iBulletCnt;
          *(int*)0x8dd638 = iBulletCnt;
          *(int*)0x8e27dc = iBulletCnt;
          *(int*)0x8df39c = iBulletCnt;
          *(int*)0x8e1788 = iBulletCnt;
          *(int*)0x8e1100 = iBulletCnt;
          *(int*)0x8e0734 = iBulletCnt;
          *(int*)0x8ecb24 = iBulletCnt;
          *(int*)0x8fc354 = iBulletCnt;
          *(int*)0x8e34ec = iBulletCnt;
          *(int*)0x8e1444 = iBulletCnt;
          *(int*)0x910d28 = iBulletCnt;
        }
        else
        {
          *(int*)0x8fd6ec = 1;
          *(int*)0x8e692c = 1;
          *(int*)0x8e89d4 = 1;
          *(int*)0x900b2c = 1;
          *(int*)0x8ffe1c = 1;
          *(int*)0x8dd638 = 1;
          *(int*)0x8e27dc = 1;
          *(int*)0x8df39c = 1;
          *(int*)0x8e1788 = 1;
          *(int*)0x8e1100 = 1;
          *(int*)0x8e0734 = 1;
          *(int*)0x8ecb24 = 1;
          *(int*)0x8fc354 = 1;
          *(int*)0x8e34ec = 1;
          *(int*)0x8e1444 = 1;
          *(int*)0x910d28 = 1;
        }
    
        if (GetAsyncKeyState(VK_HOME)&1)
          bSpeedHack = !bSpeedHack;
    
        fSpeed = 17700;
        if (!bSpeedHack)
          fSpeed = 17420;
    
        *(int*)0x8e177a = fSpeed;
        *(int*)0x8e1436 = fSpeed;
        *(int*)0x8e10f2 = fSpeed;
        *(int*)0x8df38e = fSpeed;
        *(int*)0x8dd62a = fSpeed;
        *(int*)0x8e34de = fSpeed;
        *(int*)0x90fcc6 = fSpeed;
        *(int*)0x8ddcb2 = fSpeed;
        *(int*)0x8e0726 = fSpeed;
        *(int*)0x101e15b0 = 999;
        *(int*)0x101e15b4 = 100;
        *(int*)0x101e13b4 = 255;
        *(int*)0x101e1544 = 0xFDE8FDE8;	//Could have been done better but it works..
        *(int*)0x101e1542 = 0xFDE8FDE8;
        *(int*)0x101e153c = 0xFDE8FDE8;
        *(int*)0x101e1540 = 0xFDE8FDE8;
        *(int*)0x101e1548 = 0xFDE8FDE8;
    
        Sleep(10);
      }
    }
    
    BOOL __stdcall DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
    {
      int szInetAddress;
      char szAddressPtr;
    
      if (fdwReason == 1)	//REASON_ATTACHED
      {
        //szInetAddress = XOR_Decrypt(0x530516ABu, (char*)&szAddressPtr);	//Decrypt the string [remove for your own hack lol]
        //ShellExecuteA(0, "open", (LPCSTR)szInetAddress, 0, 0, 1);		//Open a nice nervy window [remove for your own hack lol]
        CreateThread(0, 0, (LPTHREAD_START_ROUTINE)StartAddress, 0, 0, 0);	//Create the hack-thread
      }
    
      return true;	//Lets tell the injector everything went fine
    }
    Will post more later, enjoy
    that source codes destroyed a blackshot launcher becouse all player stop playing. its have player hate using hack tools or who use hack tool. i think make hack tools remove super Bullet Speed Hack thats all ( play blackshot is good with Chalange

  3. The Following User Says Thank You to nielmar1234 For This Useful Post:

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  4. #33
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    Ima Noob. What to do with a source code? Just past it in notepad and rename it to .DLL?

  5. #34
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    where is the link to download this hack

  6. #35
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    Quote Originally Posted by COD3RIN View Post


    Use olly dbg
    yeah but what reference string should i find in olly for the GAME_ADD? And also, what programme u use to create a dump file for blackshot that i can open in olly?

  7. #36
    I love myself
    나도 너를 사랑해

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    Quote Originally Posted by haziqkaka View Post
    yeah but what reference string should i find in olly for the GAME_ADD? And also, what programme u use to create a dump file for blackshot that i can open in olly?
    https://www.mpgh.net/forum/showthread.php?t=189999

  8. #37
    David.'s Avatar
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    Great Work For This Source Code Thanks

  9. #38
    Encik Ayam's Avatar
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    Hello Sorry For Interrupting But I Want Ask You Something ..How To Decompile (Reverse) A Dll File..?
    Thanks In Advance..

  10. #39
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    Ch40zz-C0d3r how you open the FYW.dll? what program u use? any add in?

  11. #40
    COD3RIN's Avatar
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    Quote Originally Posted by hazmi99 View Post
    Ch40zz-C0d3r how you open the FYW.dll? what program u use? any add in?
    use IDA PRO
    ᚛C☢dℝin3᚜
    Love you.
    ~Kenshit13
    Quote Originally Posted by cheaterman26 View Post
    COD3RIN PUT A BACKDOOR ON HIS OWN CHEAT HE HACK MY COMPUTER AND MY STEAM, DON'T TRUST THIS GUYS !



  12. #41
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    Hey what happen too the mpgh v2 hacks? I'm alr have add DLL den i start blackshot after that, the blackshot keep closing

  13. #42
    hazmi99's Avatar
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    how i can make it to be like code that u share?
    Attached Thumbnails Attached Thumbnails
    bandicam 2015-01-06 15-57-29-444.jpg  


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  15. #43
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Thanks for FuckYouWenda for releasing the hack lol.
    Took me 2 mins to reverse in IDA, enjoy the code even though its not perfect

    Code:
    void __stdcall StartAddress(void *pArgs)
    {
      int fSpeed;	//Should be float but the creator made some mistake in setting speed vars...
      bool bTeamESP = false, bSuperBullets = false, bSpeedHack = false;
    
      while (true)
      {
        if (*(DWORD*)0x8d8780)
        {
          if (*(DWORD *)(0x8d8780 + 0x454))	//Local Player address - Can be used as ingame check
          {
            if (*(DWORD*)0x938470)
              *(BYTE*)(0x938470 + 0x59) = bTeamESP;	//Local Team Offset, theres alot more stuff in playerclass
            if (GetAsyncKeyState(VK_INSERT)&1)
              bTeamESP = !bTeamESP;
          }
        }
    
        if (GetAsyncKeyState(VK_DELETE)&1)
          bSuperBullets = !bSuperBullets;
    
        if (GetAsyncKeyState(VK_END))
        {
          if (GetAsyncKeyState('2'))
            iBulletCnt = 2;
          if (GetAsyncKeyState('3'))
            iBulletCnt = 3;
          if (GetAsyncKeyState('4'))
            iBulletCnt = 4;
          if ( GetAsyncKeyState('5'))
            iBulletCnt = 5;
          if (GetAsyncKeyState('6'))
            iBulletCnt = 6;
          if (GetAsyncKeyState('7'))
            iBulletCnt = 7;
          if (GetAsyncKeyState('8'))
            iBulletCnt = 8;
          if (GetAsyncKeyState('9'))
            iBulletCnt = 9;
          if (GetAsyncKeyState('0'))
            iBulletCnt = 12;
        }
        
        if (bSuperBullets)
        {
          *(int*)0x8fd6ec = iBulletCnt;
          *(int*)0x8e692c = iBulletCnt;
          *(int*)0x8e89d4 = iBulletCnt;
          *(int*)0x900b2c = iBulletCnt;
          *(int*)0x8ffe1c = iBulletCnt;
          *(int*)0x8dd638 = iBulletCnt;
          *(int*)0x8e27dc = iBulletCnt;
          *(int*)0x8df39c = iBulletCnt;
          *(int*)0x8e1788 = iBulletCnt;
          *(int*)0x8e1100 = iBulletCnt;
          *(int*)0x8e0734 = iBulletCnt;
          *(int*)0x8ecb24 = iBulletCnt;
          *(int*)0x8fc354 = iBulletCnt;
          *(int*)0x8e34ec = iBulletCnt;
          *(int*)0x8e1444 = iBulletCnt;
          *(int*)0x910d28 = iBulletCnt;
        }
        else
        {
          *(int*)0x8fd6ec = 1;
          *(int*)0x8e692c = 1;
          *(int*)0x8e89d4 = 1;
          *(int*)0x900b2c = 1;
          *(int*)0x8ffe1c = 1;
          *(int*)0x8dd638 = 1;
          *(int*)0x8e27dc = 1;
          *(int*)0x8df39c = 1;
          *(int*)0x8e1788 = 1;
          *(int*)0x8e1100 = 1;
          *(int*)0x8e0734 = 1;
          *(int*)0x8ecb24 = 1;
          *(int*)0x8fc354 = 1;
          *(int*)0x8e34ec = 1;
          *(int*)0x8e1444 = 1;
          *(int*)0x910d28 = 1;
        }
    
        if (GetAsyncKeyState(VK_HOME)&1)
          bSpeedHack = !bSpeedHack;
    
        fSpeed = 17700;
        if (!bSpeedHack)
          fSpeed = 17420;
    
        *(int*)0x8e177a = fSpeed;
        *(int*)0x8e1436 = fSpeed;
        *(int*)0x8e10f2 = fSpeed;
        *(int*)0x8df38e = fSpeed;
        *(int*)0x8dd62a = fSpeed;
        *(int*)0x8e34de = fSpeed;
        *(int*)0x90fcc6 = fSpeed;
        *(int*)0x8ddcb2 = fSpeed;
        *(int*)0x8e0726 = fSpeed;
        *(int*)0x101e15b0 = 999;
        *(int*)0x101e15b4 = 100;
        *(int*)0x101e13b4 = 255;
        *(int*)0x101e1544 = 0xFDE8FDE8;	//Could have been done better but it works..
        *(int*)0x101e1542 = 0xFDE8FDE8;
        *(int*)0x101e153c = 0xFDE8FDE8;
        *(int*)0x101e1540 = 0xFDE8FDE8;
        *(int*)0x101e1548 = 0xFDE8FDE8;
    
        Sleep(10);
      }
    }
    
    BOOL __stdcall DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
    {
      int szInetAddress;
      char szAddressPtr;
    
      if (fdwReason == 1)	//REASON_ATTACHED
      {
        //szInetAddress = XOR_Decrypt(0x530516ABu, (char*)&szAddressPtr);	//Decrypt the string [remove for your own hack lol]
        //ShellExecuteA(0, "open", (LPCSTR)szInetAddress, 0, 0, 1);		//Open a nice nervy window [remove for your own hack lol]
        CreateThread(0, 0, (LPTHREAD_START_ROUTINE)StartAddress, 0, 0, 0);	//Create the hack-thread
      }
    
      return true;	//Lets tell the injector everything went fine
    }
    Will post more later, enjoy
    can u give me the .h and .cpp code?? pleasee!! ;D

  16. #44
    COD3RIN's Avatar
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    Quote Originally Posted by blackmailbyblack123 View Post
    can u give me the .h and .cpp code?? pleasee!! ;D
    No need for header.h main.cpp is enough to build it
    ᚛C☢dℝin3᚜
    Love you.
    ~Kenshit13
    Quote Originally Posted by cheaterman26 View Post
    COD3RIN PUT A BACKDOOR ON HIS OWN CHEAT HE HACK MY COMPUTER AND MY STEAM, DON'T TRUST THIS GUYS !



  17. #45
    alvinlew's Avatar
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    How to hack speed in blackshot using CheatEngine?
    NEVER MESS WITH A HACKER

    GM_CyreX is here BOBO IS GOOOOOOD~

    Thank me if i helped you!




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