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  1. #1
    Remorse's Avatar
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    I'll call it "Descent" (Tag for CnC)

    It was inspired by a kickass C4D and an Eve online render, and it ended up looking a lot like Energy's cataclysm thing, but much less pro. I have no idea how to make non-analogous colors look good, nor do i know how to put any text in without detracting from the natural movement of the eye. The second is fuzzier and has text.

    Tell me what you guys think (please CnC/rate this time )
    Tell me which version you guys like best.
    Can serious people critique this? I believe there is quite a bit of opportunity for improvement in just this tag.










    Last edited by Remorse; 10-23-2009 at 09:19 PM.
    Time to start cycling through old sigs.
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  2. #2
    Zakurna's Avatar
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    Good job yo.

  3. #3
    R3V's Avatar
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    I like the Second and Forth Ones
    GJ

  4. #4
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    i likke da 2nd and 4th ones

  5. #5
    Nexulous's Avatar
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    Use a selective colors filter, and have a color wheel handy so you can pick colors that are good to combine/etc. Apply some gaussian blur to the text, and put it near a sharp edge of one of your renders/whatnot. Try to use the Rule of Thirds, frame it into 9 sections, and put the most detail into the spots where the lines combine. Last one is a lot clearer, and doesn't have conflicting colors that "challenge" your focal spot, which should be, in this case, your ship. That's all Ima post for now, see what your results are (post em up as edits on this thread). That is all.

  6. #6
    EndRiT's Avatar
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    Definitely prefer the second one.

  7. #7
    NoloveSC's Avatar
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    The fourth one is amazing,

    I think we need a neighborhood watch.
    I think thats what happened, you got robbed and the neighborhood watched!
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    Press Thanks if i helped.
    Current Status: Offline.

  8. #8
    Spartanlol's Avatar
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    I like the 4th also. Lol
    Quote Originally Posted by Lexic View Post
    as I said all ideots that have no idea how to treat a human.. should pown all yall faces in and mpGAYh does not desurve correct spelling since it it actually worse than my spelling so shuve it up your asses dick wads!

    *.net new public release VIP FEATURES GO oh wait no don't cus ima IP ban yall from it!

  9. #9
    lostcausejr's Avatar
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    who is this / name change?









  10. #10
    Remorse's Avatar
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    Quote Originally Posted by songkipark View Post
    Use a selective colors filter, and have a color wheel handy so you can pick colors that are good to combine/etc. Apply some gaussian blur to the text, and put it near a sharp edge of one of your renders/whatnot. Try to use the Rule of Thirds, frame it into 9 sections, and put the most detail into the spots where the lines combine. Last one is a lot clearer, and doesn't have conflicting colors that "challenge" your focal spot, which should be, in this case, your ship. That's all Ima post for now, see what your results are (post em up as edits on this thread). That is all.
    I tried the rule of thirds thing on this, guess i failed
    I usually do the guassian blur on the text, but I've never tried putting it next to a sharp corner, i'll try on the next one.

    to lostcausejr, i'm former darkstar9540.
    Time to start cycling through old sigs.
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  11. #11
    Dorado's Avatar
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    bad render placement, looks fake

    if you wanted to make it look like it's getting destroyed, try using flame stocks



  12. #12
    gladio30's Avatar
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    2nd or 4th. They're both cool.

  13. #13
    Remorse's Avatar
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    I tried to put it from the 2nd to fourth quadrant points, and I'm not trying to make it look destroyed. I'ts kind of like when the space shuttles reenter earth's atmosphere, they get that smooth flame glow like on the upper part of the ship.

    I substituted some c4d's wrapping around it for flame stocks.
    Time to start cycling through old sigs.
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  14. #14
    Dorado's Avatar
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    Quote Originally Posted by Remorse View Post
    I tried to put it from the 2nd to fourth quadrant points, and I'm not trying to make it look destroyed. I'ts kind of like when the space shuttles reenter earth's atmosphere, they get that smooth flame glow like on the upper part of the ship.

    I substituted some c4d's wrapping around it for flame stocks.
    I get that, but you did a flimsy job doing it



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