Ok, so as well all know PB is designed to automatically ban users who are running modified codes.
I have been using a hack lately from MPGH called "McCarths BF3 Hack". When I use it I get kicked out of my lobby if not on a NON-PB server.
I understand why, that’s not why I'm writing today. I wanted to start a discussion about what exactly can PB do?
After some coding today and I created my own hack package, (mostly just useless spot hack and stuff). I wanted to use it, but it is obviously detected just like dudeinberlin’s aimbots and other hacks.
Is it possible that we could avoid bans? I have allot of experience with banning/unbanning, but you see, I was mostly a PS3 cfg modder. I thought, and thought, and ultimately decided to consult you guys at MPGH. Do you think/know that if we use bypasses, then we will get kicked but not banned.
Sorry to come at you with such illogical inquiries, but I remember a Star Wars Battlefront 2 hack that was kickable, yet not ban-able when using a program to bypass.
(Basically, I wanted to know if anyone here has valuable information as to whether or not a bypasser will stop a ban, and result in only a kick)
I did some experiments myself and here is what I found.
If you turn OFF PB services then it cannot scan. (You won't get banned.)
If you turn OFF PB services then it cannot communicate. (You WILL get kicked.)
So, its either risk it and play whole match, or play safe and get kicked in two minutes...
So this thread is answered.
And by the way, there is nothing wrong with my bot, or its no spread. I know how to code, and I have been using Visual Studio since Visual Basic 6.0. ^^ My hack did not get me kicked, my bypass attempt did. I'm not an idiot kid if that is what your thinking comrade.
Thankyou for your comments, you have all been very concerned and helpful,