Thread: JevaEngine

Page 1 of 3 123 LastLast
Results 1 to 15 of 42
  1. #1
    radnomguywfq3's Avatar
    Join Date
    Jan 2007
    Gender
    male
    Location
    J:\E\T\A\M\A\Y.exe
    Posts
    8,858
    Reputation
    381
    Thanks
    1,813
    My Mood
    Sad

    JevaEngine

    Some people were asking my how JevaEngine was going(the java one). Truth is, I haven't started working on it till quite recently, and school is really getting in the way. I've managed to work on it this weekend, and a couple hours during weekdays. So here's what new.

    One of the main new implementations in JevaEngine is JetaScript(I've finished writing the parser and main executing modules).

    It executes at about 950 lines a second on my PC. I could get it going a lot faster. The reason it's a bit slow is the parameters to function calls of an object are parsed in the executer. Which means a new parser object needs to be created, and then text needs to be parsed. If I really wanted to speed it up, I could create all my classes as singletons, detour the init procedure as well. But that would introduce synchronizing and deadlock issues. Soh, that's a last resort.

    What I'm going to end up doing, is taking the scripts, loading them in the parser, then serializing the class, dumping it to a file(which will be considered a 'compiled script'). Then they can be loaded to detour the parsing step(which takes at least 80% of the time.)

    Anyways, this is one of the main upgrades in JevaEngine. This will be introducing a new networking protocol, extremely dynamic objects + UI. This will also give a neater design to my server and client. Scripts will be supported on both the server and client end. Server-side scripts will process object events etc(to avoid hackers).

    I plan to increase tile sizes significantly, and add layered points on a sprite allowing one to equip their character with various objects. Or mount objects on other sprites(including other objects on the maps).

    Because of the advancement of the parser I have created, loading & processing of objects and maps is going to be much quicker w\ realistic syntax. Though, I plan to have objects serialized when distributed to clients. Which will bind their scripts, images, and other properties, making them quick to load.

    When I'm done, the engine should be dynamic enough to make isometric games ranging from Puzzle Pirates(w\o the puzzles :|) to Habbo Hotel, or even some forms of RTSs.
    Last edited by radnomguywfq3; 02-21-2010 at 12:19 AM.

  2. #2
    radnomguywfq3's Avatar
    Join Date
    Jan 2007
    Gender
    male
    Location
    J:\E\T\A\M\A\Y.exe
    Posts
    8,858
    Reputation
    381
    Thanks
    1,813
    My Mood
    Sad
    Quote Originally Posted by Inna View Post
    throw that money in the air and say yeah!!
    Fukurface lyrics boy :@

    *edit*

    Wow, which ever mod deleted inna's post, you'd think you should delete my reply to it as well. lol.
    Last edited by radnomguywfq3; 02-21-2010 at 12:16 AM.

  3. #3
    whtlight's Avatar
    Join Date
    Aug 2009
    Gender
    male
    Location
    Smokin trees
    Posts
    3,116
    Reputation
    -25
    Thanks
    413
    It was teh Scruffeh
    And you look like a retard with a random qoute in your post.
    Other than that i have no say in this thread.
    50 grand every week, fuckin' rat budget.
    I win, always.

  4. #4
    Obama's Avatar
    Join Date
    Dec 2008
    Gender
    male
    Location
    The Black house
    Posts
    22,197
    Reputation
    870
    Thanks
    6,074
    My Mood
    Cool
    Quote Originally Posted by Jetamay View Post
    Fukurface lyrics boy :@

    *edit*

    Wow, which ever mod deleted inna's post, you'd think you should delete my reply to it as well. lol.
    Unless you wanna be banned to okai.

    @thread

    /care

  5. #5
    radnomguywfq3's Avatar
    Join Date
    Jan 2007
    Gender
    male
    Location
    J:\E\T\A\M\A\Y.exe
    Posts
    8,858
    Reputation
    381
    Thanks
    1,813
    My Mood
    Sad
    Quote Originally Posted by Obama View Post
    Unless you wanna be banned to okai.

    @thread

    /care
    It wasn't meant to those who didn't care. Did you read the first line?

  6. #6
    scimmyboy's Avatar
    Join Date
    Jan 2008
    Gender
    male
    Location
    https://mpgh.net MPGHCash: $442,596,199
    Posts
    5,649
    Reputation
    26
    Thanks
    895
    My Mood
    Happy
    i dont think the majority of ppl reading it would understand it

  7. #7
    radnomguywfq3's Avatar
    Join Date
    Jan 2007
    Gender
    male
    Location
    J:\E\T\A\M\A\Y.exe
    Posts
    8,858
    Reputation
    381
    Thanks
    1,813
    My Mood
    Sad
    FFFFFFFFFFFFFUUUUUUUUUUUUUU

    There is literally no simpler way to reword what I said.

  8. #8
    Obama's Avatar
    Join Date
    Dec 2008
    Gender
    male
    Location
    The Black house
    Posts
    22,197
    Reputation
    870
    Thanks
    6,074
    My Mood
    Cool
    Quote Originally Posted by Jetamay View Post
    It wasn't meant to those who didn't care. Did you read the first line?
    Noone cares .

  9. #9
    scimmyboy's Avatar
    Join Date
    Jan 2008
    Gender
    male
    Location
    https://mpgh.net MPGHCash: $442,596,199
    Posts
    5,649
    Reputation
    26
    Thanks
    895
    My Mood
    Happy
    Quote Originally Posted by Jetamay View Post
    FFFFFFFFFFFFFUUUUUUUUUUUUUU

    There is literally no simpler way to reword what I said.
    "FFFFFFFFFFFFUUUUUUUUUUU" is not proper grammar. Please use "fuck you" instead.

  10. #10
    Kanna//'s Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    111
    Reputation
    10
    Thanks
    0
    My Mood
    Innocent
    Quote Originally Posted by Obama View Post
    Unless you wanna be banned to okai.

    @thread

    /care
    oboy u mad hahaha

  11. #11
    radnomguywfq3's Avatar
    Join Date
    Jan 2007
    Gender
    male
    Location
    J:\E\T\A\M\A\Y.exe
    Posts
    8,858
    Reputation
    381
    Thanks
    1,813
    My Mood
    Sad
    Quote Originally Posted by Justin View Post
    "FFFFFFFFFFFFUUUUUUUUUUU" is not proper grammar. Please use "fuck you" instead.
    "fuck you" is not proper grammar, please use "Fuck you." instead.

  12. #12
    Kanna//'s Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    111
    Reputation
    10
    Thanks
    0
    My Mood
    Innocent
    Quote Originally Posted by Jetamay View Post
    "fuck you" is not proper grammar, please use "Fuck you." instead.
    ...jetafail

  13. #13
    scimmyboy's Avatar
    Join Date
    Jan 2008
    Gender
    male
    Location
    https://mpgh.net MPGHCash: $442,596,199
    Posts
    5,649
    Reputation
    26
    Thanks
    895
    My Mood
    Happy
    Quote Originally Posted by Jetamay View Post
    "fuck you" is not proper grammar, please use "Fuck you." instead.
    It will depend on which part of the sentence you use the phrase in.

  14. #14
    Obama's Avatar
    Join Date
    Dec 2008
    Gender
    male
    Location
    The Black house
    Posts
    22,197
    Reputation
    870
    Thanks
    6,074
    My Mood
    Cool
    Quote Originally Posted by Kanna// View Post
    oboy u mad hahaha
    Hay kanna

  15. #15
    Kanna//'s Avatar
    Join Date
    Jan 2010
    Gender
    male
    Posts
    111
    Reputation
    10
    Thanks
    0
    My Mood
    Innocent
    Quote Originally Posted by Obama View Post
    Hay kanna
    bro i dont get u at all

Page 1 of 3 123 LastLast

Similar Threads

  1. JevaEngine - Shallow Update Report
    By radnomguywfq3 in forum Game Development
    Replies: 5
    Last Post: 03-19-2011, 02:47 AM
  2. JevaEngine banner \rate
    By jeremy6996 in forum General
    Replies: 7
    Last Post: 02-28-2010, 04:32 PM
  3. JevaEngine II
    By radnomguywfq3 in forum General
    Replies: 84
    Last Post: 12-06-2009, 09:23 AM
  4. JevaEngine example game
    By radnomguywfq3 in forum General
    Replies: 66
    Last Post: 09-16-2009, 03:54 PM
  5. JevaEngine -- A glimpse of what I've been working on.
    By radnomguywfq3 in forum General
    Replies: 36
    Last Post: 09-04-2009, 06:13 PM