Page 2 of 2 FirstFirst 12
Results 16 to 20 of 20
  1. #16
    Iwin's Avatar
    Join Date
    Aug 2008
    Posts
    2,401
    Reputation
    26
    Thanks
    338
    Quote Originally Posted by GG2GG View Post
    game engine is to basic to make anything good i suggest using torque engine at least
    Yeh, I heard the Torque series is really good, all of them.

  2. #17
    GG2GG's Avatar
    Join Date
    Mar 2008
    Gender
    male
    Location
    United Kingdom
    Posts
    3,382
    Reputation
    21
    Thanks
    4,294,967,295
    My Mood
    Blah
    Quote Originally Posted by Jetamay View Post
    Decompile the assembly code into C++.
    Although ususally this results with hard to read code and bullshit variaible names, it gives you a better understanding of the code opposed to reading it in a debugger.
    blah blah blah blah blah code and bullshit blah blah blah gives you better blah blah blah bugger

  3. #18
    Iwin's Avatar
    Join Date
    Aug 2008
    Posts
    2,401
    Reputation
    26
    Thanks
    338
    Quote Originally Posted by Jetamay View Post
    Decompile the assembly code into C++.
    Although ususally this results with hard to read code and bullshit variaible names, it gives you a better understanding of the code opposed to reading it in a debugger.
    Yes I know that, but what is being decompiled??

    The GM software or the Games people make using the software.

  4. #19
    radnomguywfq3's Avatar
    Join Date
    Jan 2007
    Gender
    male
    Location
    J:\E\T\A\M\A\Y.exe
    Posts
    8,858
    Reputation
    381
    Thanks
    1,813
    My Mood
    Sad
    Quote Originally Posted by Iwin View Post
    Yeh, I heard the Torque series is really good, all of them.
    It is, I've used it before and if you looking to making a first-person-shooter then thats the way to go. Although it is a lot more complex then Game maker. Map making, and coding, which is called torque script. I find Torques client-server communication is a bit like you would do it with FMS and Flash. Like Calling a function from the server like
    callServerFunction("FunctionName","Param1","param2 ");
    Of coarse that is not the correct way, I've forgotten all my TQ about a year ago, but its something like that.

    If your looking to make an fps, thats the best choice.

    Quote Originally Posted by Iwin View Post
    Yes I know that, but what is being decompiled??



    The GM software or the Games people make using the software.

    The games probably. You could pack yours with some sort of themid or other software of that sort.



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

    If you wake up at a different time in a different place, could you wake up as a different person?


  5. #20
    Iwin's Avatar
    Join Date
    Aug 2008
    Posts
    2,401
    Reputation
    26
    Thanks
    338
    Quote Originally Posted by Jetamay View Post
    It is, I've used it before and if you looking to making a first-person-shooter then thats the way to go. Although it is a lot more complex then Game maker. Map making, and coding, which is called torque script. I find Torques client-server communication is a bit like you would do it with FMS and Flash. Like Calling a function from the server like
    callServerFunction("FunctionName","Param1","param2 ");
    Of coarse that is not the correct way, I've forgotten all my TQ about a year ago, but its something like that.

    If your looking to make an fps, thats the best choice.
    Yeh, im still debating if I want to work on a big project like an FPS, or just smaller games.

    Anyways, what other products do you recommend? I know that you've done a lot of work in game creation

Page 2 of 2 FirstFirst 12

Similar Threads

  1. [Video tutorial] Make your own css cheats
    By seren1ty in forum CounterStrike (CS) 1.6 Hacks / Counter Strike: Source (CSS) Hacks
    Replies: 6
    Last Post: 09-15-2007, 05:11 PM
  2. Make Your own Cross hairs
    By llvengancell in forum WarRock - International Hacks
    Replies: 6
    Last Post: 05-28-2007, 01:12 AM
  3. Make your own Warrock Cross hairs!!
    By llvengancell in forum WarRock - International Hacks
    Replies: 3
    Last Post: 05-26-2007, 11:59 PM
  4. How to make your own radiostation?
    By nasir91 in forum General
    Replies: 3
    Last Post: 04-30-2007, 08:25 AM

Tags for this Thread