Thread: JetaMapmaker

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  1. #1
    radnomguywfq3's Avatar
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    JetaMapmaker

    I did all the animation in photoshop, anyway I'm following this book that teaches me how to program games in C# XNA in a much more efficient and productive way. Pretty much its teaching me how to create tools for my game, E.X a map maker, or a character maker. Then build the game with the tools I've created. I highly suggest the book to anyone who wants to get into programming games, the correct way. Obviously this book requires prior programming knowledge with C#, but any .Net languages will pretty much do. It teaches you from developing your own map maker to scripting language and even networking for your game, with lobbys and different game modes.

    Anyway, I've almost finished the Map Maker, I still need to create the collision-map design mode :X

    | Veoh Video Network
    [YOUTUBE]<object width="425" height="344"><param name="movie" value="https://www.youtube.com/v/FNPzyGSVe44&hl=en&fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube.com/v/FNPzyGSVe44&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>[/YOUTUBE]

    Veoh link is much better quality.



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

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  2. #2
    Hyperion's Avatar
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    Shitty quality as always. Keep up it up.

  3. #3
    𝕡𝕠𝕔𝕜𝕖𝕥𝕤 𝕤𝕠 𝕗𝕒𝕥
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    arunforce's Avatar
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    Fail, use a grid based system.



    v1.96 - Tutorials, Upgraded Town, Def Revamp
    v1.97 - Cutscenes/Quests, Friend List
    v1.98 - Classes, Necklace/Rings
    v1.99 - Guilds
    v2.00 - Open Beta


  4. #4
    radnomguywfq3's Avatar
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    Quote Originally Posted by arunforce View Post
    Fail, use a grid based system.
    Nigger we do for the collision detection.



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

    If you wake up at a different time in a different place, could you wake up as a different person?


  5. #5
    Inna's Avatar
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    You know I have to.

    JetaFAIL.

  6. #6
    radnomguywfq3's Avatar
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    Damn nigger, I put a lot more work into that then it looks. It reads from a text file that goes something like

    #src Spread sheet Id
    NameOfSprite
    X Y Width Height (Of the sprite on the spread sheet)
    Flags for sprite

    So its quite dynamic.
    Anyways "FKU, I'll be back when the game is done" >=@



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

    If you wake up at a different time in a different place, could you wake up as a different person?


  7. #7
    Inna's Avatar
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    Dude I didn't even look at it, but you must have seen that JetaFail coming from a mile away =P.

  8. #8
    Iwin's Avatar
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    nice job Jeta, let me know if you need any help

  9. #9
    radnomguywfq3's Avatar
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    A couple weeks from now I will release JetaEngine :O with scripting, a map maker, a character maker, all that shit :X



    There are two types of tragedies in life. One is not getting what you want, the other is getting it.

    If you wake up at a different time in a different place, could you wake up as a different person?


  10. #10
    Sjoerd's Avatar
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    ooh im really looking forward to it







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