1. Originally Posted by Polos Bitch

Minesweeper has to be played on an XP or older theme
still gonna beat it the normal way.

2. Originally Posted by Typhlosion
until you get to the other half of the field and its basically 33%, 50%, or 66% of hitting a mine.
What the fuck are you talking about? At most the first few moves are such that you can fail, the rest are pretty much determined. And even that is if you're extremely unlucky. Do show me a situation where you would have to guess your next move.

3. Originally Posted by Alen
What the fuck are you talking about? At most the first few moves are such that you can fail, the rest are pretty much determined. And even that is if you're extremely unlucky. Do show me a situation where you would have to guess your next move.
View gYSEyE.jpg on ScreenSnapr

other side is untouched.

4. Originally Posted by Typhlosion
View gYSEyE.jpg on ScreenSnapr

other side is untouched.
And you don't have to guess shit. The whole fucking edge is determined.

5. Originally Posted by Alen
And you don't have to guess shit. The whole fucking edge is determined.
one spot that you know 100%

6. Minesweeper is pretty much the easiest game on Windows. It's all about thinking.

7. Originally Posted by Typhlosion

one spot that you know 100%
Easy.

Red is the mine, white ones are safe. One of the three above is another mine, two are safe. The reason the mine has to be down there? The only way the three and two can be satisfied at the same time is if the 2's "zone" (marked green) has just one more mine, the 3's zone (marked green) has two more. Obviously the only way to do that is prevent anything from coming into the complement of the red zone and, in order to keep only one mine in the intersection, keeping one of the two more mines of the red zone in the complement of the green zone. Think simple logic, sets are awesome. If all else fails, Venn diagrams. And this is just me starting on top, I cbf to even bother going down, but just by glancing at it I can tell you it's EZ.

8. ## The Following User Says Thank You to Alen For This Useful Post:

[MPGH]AVGN (02-24-2012)

9. 1
Click random tiles on the field of play until the game reveals multiple tiles at once. This will give you a good starting point to approach the game. It is not uncommon to click a mine in this phase, as your reveal strategy is random. If a mine is revealed, start the game over.

2
Locate an unrevealed corner tile that has a number "1" touching it. The numbers displayed denote how many mines are touching the numbered tile. Right-click the corner tile to place a flag on it. This tells the computer that you believe a mine is present at that tile and it should be avoided.
3
Use deductive reasoning to figure out the placement of mines on the play field by taking advantage of the number clues provided by the game. If a tile has a number "2" touching it, and it has three tiles adjacent to it, but two of them have been flagged by you due to other number clues, it is safe to assume that the remaining tile has no mine and can be clicked.

4
Take your time in deciding which tiles to click and which to flag. Rushing through a game of "Minesweeper" is a sure-fire way to make avoidable mistakes.

5
Avoid tiles which leave no certain outcome when you have other choices. If one area has you stumped, approaching it from another direction can often lead to a solution.

6
Prepare to make random clicking decisions as you approach the end-game. In many games of "Minesweeper," as you run out of tiles to click, it will be impossible to deduce with certainty which tiles contain mines. You will simply have to guess and hope for the best.

10. You needs patience

11. Originally Posted by Alen
Easy.

Red is the mine, white ones are safe. One of the three above is another mine, two are safe. The reason the mine has to be down there? The only way the three and two can be satisfied at the same time is if the 2's "zone" (marked green) has just one more mine, the 3's zone (marked green) has two more. Obviously the only way to do that is prevent anything from coming into the complement of the red zone and, in order to keep only one mine in the intersection, keeping one of the two more mines of the red zone in the complement of the green zone. Think simple logic, sets are awesome. If all else fails, Venn diagrams. And this is just me starting on top, I cbf to even bother going down, but just by glancing at it I can tell you it's EZ.
fair enough

12. Y'all such minesweeper experts

13. Minesweeper pisses the fuck out of me .

14. Games not that hard once you understand the numbers :/

15. Originally Posted by Time
Minesweeper pisses the fuck out of me .

yes same here

16. ITT OP DUNNO HOW TO PLAY

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