Something cool you could do is a texturescripts generator. We enter what we want (ex: red and green lightning) and we do save as and it was already a texturescripts! (When you do save as, it is the automatic. Ground) All noobs will be happy!
All this codes are scam, trash, shit etc... nothing work, all fake! impossible to create and compile!!!
Hmm, it works for 1,000 other people, I guess it couldn't possibly be something you did. Keep in mind these are for reference, you have to modify names and use correct variables within your own c&p hack.
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Thanks for the release. I pretty much already have all this, but seeing the affects of different setRenderState class was definitely interesting. I'm going to save it down as reference anyways.
That being said. This post is roughly for intermediate hackers, people who know what dynamic injection is, who know what hooking is, who know how to compile dlls, and so on. It's relatively useless for anyone else.