You might be able to make 3d text by useing this, and just have the shadow only 1 pixel away, and then repeate:
Originally Posted by seeplusplus
void 3DText(char pString, int x, int y,D3DCOLOR color1, D3DCOLOR color2, ID3DXFont *font, int depth);
PrintText(pString, x, y, color1, pFont);
//This will make the text move, changeing these from ++ or -- to the other will change the direction the text moves.
PrintText(pString, x, y, color2, pFont);
Would this work or is there any errors? I woke up just 5 minute ago, I can't think straight.
3DText("3D Text", 45, -50, D3DCOLOR_XRGB(255, 255, 0), D3DCOLOR_XRGB(255, 0, 0), pFont, 30);
I agree, if you know how to make text you should know how to make a shodow of it... Unless you can't add small numbers
Originally Posted by whit