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  1. #1
    Flengo's Avatar
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    Smile Updated Addresses [7/7]

    Updated Addresses [7/7]

    I don't know if these are already posted. The other thread was closed.

    Code:
    #define ADDR_CAMERAUPDATE 0x373BA990
    #define ADDR_RECOIL1 		0x373B6720
    #define ADDR_RECOIL2 		0x374F7C49
    #define ADDR_RECOIL3 		0x373B6734
    #define ADDR_RECOIL4 		0x373B6737
    #define ADDR_RECOIL5 		0x373B6740
    #define ADDR_PLAYERBYINDEX 	0x37156390
    #define ADDR_LOCALPLAYER 	0x37157250
    #define ADDR_CLIENTINFO		0x37813B9C
    #define ADDR_MTBWCRET		0x373DBE87
    #define ADDR_LTCLIENT		0x37814EB8
    #define ADDR_WEAPONMGR		0x3785C904
    #define ADDR_LOCALPTR		0x37860A90
    #define ADDR_BUILDFONT		0x375AB890
    #define ADDR_FILLFONT		0x375AC520
    #define ADDR_FONTECX		0x37873894
    #define ADDR_GETFONTHAND	0x374955E0
    #define ADDR_GETCONSOLEINT	0x3739A4B0
    #define ADDR_GCS			0x3785FF98
    #define ADDR_LTCOMMON		0x3785AEB0
    #define ADDR_S_BULLETS		0x3742E0ED
    #define ADDR_PLAYERMGR 		0x3785E208
    #define ADDR_REMOTEKILL1	0x37433951
    #define ADDR_REMOTEKILL2	0x37433952
    #define ADDR_REMOTEKILL3	0x37433CD1
    #define ADDR_REMOTEKILL4	0x37433CD2
    #define ADDR_WEAPON_RANGE1	0x37433829
    #define ADDR_WEAPON_RANGE2	0x37433BA9
    #define ADDR_RAPIDFIRE1		0x3742A8F7
    #define ADDR_RAPIDFIRE2		0x3743429E
    #define ADDR_RAPIDFIRE3		0x37430067
    #define ADDR_RAPIDFIRE4		0x374342A5
    #define ADDR_RAPIDFIRE5		0x374340D8
    #define ADDR_FORCEFPS		0x37814F48
    #define ADDR_LTCSBASE		0x37814EA0
    
    #define OFF_FPS				0x14EFC
    
    #define ADDR_W2S			0x491720
    #define ADDR_INTERSECT		0x470DB0
    #define ADDR_D3D			0x9128A0
    #define ADDR_DRAWPRIM		0x806974
    #define ADDR_CURSORCENTER	0x7F0C54
    #define ADDR_CONSOLEUNWRAPPED	0x486170
    
    #define ADDR_CLIENTFX		0x66F34
    Credits to Gellin & Me.
    Last edited by Flengo; 07-07-2012 at 03:00 PM.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  2. The Following 4 Users Say Thank You to Flengo For This Useful Post:

    Chitozana (07-07-2012),fakeness (07-07-2012),Luminescentz (07-10-2012),Xipher (07-07-2012)

  3. #2
    Chitozana's Avatar
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    You should add the CameraUpdate al https://www.mpgh.net/forum/207-combat...rs-adress.html

  4. #3
    Flengo's Avatar
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    Quote Originally Posted by Chitozana View Post
    Its already there But sure, I'll add it in. What's it used for anyways?
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  5. #4
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    Thread stickied, nice work commando.

  6. The Following User Says Thank You to Xipher For This Useful Post:

    [MPGH]Flengo (07-07-2012)

  7. #5
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    Welcome back comando

  8. #6
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    good job very useful .

  9. #7
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    Im not NA, but Clientinfo is wrong. What ive found:
    Code:
    3718EB20    .  A1 A03B8137       MOV EAX,DWORD PTR DS:[37813BA0]
    
    ......
    
    37813BA0    .  00000000          DD 00000000
    37813BA4    .  00000000          DD 00000000
    37813BA8       38EF7037          DD CShellNA.3770EF38
    37813BAC       F0F17037          DD CShellNA.3770F1F0                           ;  ASCII "ILocaleManager.Default"

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  10. #8
    Flengo's Avatar
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    Quote Originally Posted by Ch40zz-C0d3r View Post
    Im not NA, but Clientinfo is wrong. What ive found:
    Code:
    3718EB20    .  A1 A03B8137       MOV EAX,DWORD PTR DS:[37813BA0]
    
    ......
    
    37813BA0    .  00000000          DD 00000000
    37813BA4    .  00000000          DD 00000000
    37813BA8       38EF7037          DD CShellNA.3770EF38
    37813BAC       F0F17037          DD CShellNA.3770F1F0                           ;  ASCII "ILocaleManager.Default"
    ClientInfoMgr must end with a C.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  11. #9
    Ch40zz-C0d3r's Avatar
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    Quote Originally Posted by comando2056 View Post


    ClientInfoMgr must end with a C.
    Hm it seems my sig work either on NA or either on EU but not both o_0

    Progress with my game - "Disbanded"
    • Fixed FPS lag on spawning entities due to the ent_preload buffer!
    • Edit the AI code to get some better pathfinding
    • Fixed the view bug within the sniper scope view. The mirror entity is invisible now!
    • Added a new silencer for ALL weapons. Also fixed the rotation bugs
    • Added a ton of new weapons and the choice to choose a silencer for every weapon
    • Created a simple AntiCheat, noobs will cry like hell xD
    • The name will be Disbanded, the alpha starts on the 18th august 2014



    Some new physics fun (Serversided, works on every client)



    My new AI
    https://www.youtube.com/watch?v=EMSB1GbBVl8

    And for sure my 8 months old gameplay with 2 friends
    https://www.youtube.com/watch?v=Na2kUdu4d_k

  12. #10
    kaskore's Avatar
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    Dude what about Device Game ?!

  13. #11
    CoderBlack09's Avatar
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    Nice Job...
    Thank You!

  14. #12
    -Unbelievable!'s Avatar
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    ADDR_CAMERAUPDATE is wrong.

  15. #13
    Flengo's Avatar
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    Quote Originally Posted by kaskore View Post
    Dude what about Device Game ?!
    No one uses that anymore.

    Quote Originally Posted by -Unbelievable! View Post
    ADDR_CAMERAUPDATE is wrong.
    Its not my addresses, I just added it from another thread.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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  16. #14
    -Unbelievable!'s Avatar
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    So where's the credits from another thread?

  17. #15
    Flengo's Avatar
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    Quote Originally Posted by -Unbelievable! View Post
    So where's the credits from another thread?
    In the first reply to the post.
    I Read All Of My PM's & VM's
    If you need help with anything, just let me know.
     
     
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