Hello again guys! I am back with another guide. I hope you like it. Before you ask why I took so long, I have the answer.
I tried to make this guide special and doing so requires a lot of experimentation and mistakes.
So away with the niceties and onto my guide. ENJOY!
The single thing that makes BFBC2 on a class all of its own is the ability to use vehicles. However, using vehicles is not as simple as jumping into the nearest tank and going on a suicidal mission only to be blown up a seasoned veteran who knows what he is doing. First off, before I give you tips, I would like you to be familiar with the vehicles of BFBC2 and their statistics.
Light vehicle equipped with 25mm G launcher .50 calibre machine gun.
An Ultra-light Tactical Vehicle used in combat, reconnaissance and logistic support. It allows 2 individuals to increase their mission effectiveness by assisting in moving over any terrain, in all weather and at any altitude.
High Mobility Multipurpose Wheeled Vehicle with 4WD capability it is used as a personnel and light transport truck by all branches of the U.S. Military. It seats 4 and is armed with a .50 caliber Heavy Machine Gun (HMG) in a 360 degree weapons ring mount.
Designed to replace an aging fleet of jeeps and provide the same versatility as the U.S. Humvee, the Russians developed the High-Mobility Multipurpose Combat Vehicle known as the Vodnik. It is armed with a 12.7mm HMG and is configured to seat 4.
A light armored 4WD vehicle utilizing Humvee components, the hull is designed to increase protection against small arms fire and indirect artillery bursts. It is armed wit a .50 caliber Heavy Machine Gun and configured to seat 4.
U.S. Infantry Fighting Vehicle (IFV) armed with a 30mm chain gun and a.50 caliber Heavy Machine gun situated in a secondary turret above the gunner. Configured to seat 4 it allows 2 passengers to engage targets using fire ports on the side of the vehicle.
Russian Airborne Infantry Fighting Vehicle (IFV) armed with a 30mm auto cannon and a 12.7mm Heavy Machine gun situated in a secondary turret. Configured to seat 4 it allows 2 passengers to engage targets using side mounted firing ports.
U.S. Main Battle Tank (MTB) armed with a 120mm smoothbore cannon and a remotely operated .50 caliber HMG. The M1 is heavily armored, and highly mobile and designed to dominate armored ground warfare and urban operations.
Russian Main Battle Tank (MTB) armed with a 125mm smoothbore cannon and a 12.7mm HMG. The T-90 is just as capable if not superior to the M1 Abrams MBT.
U.S. Attack Helicopter armed with a belly mounted 30mm chain gun firing heat rounds and dual 70mm Folding-Fin Aerial Rocket (FEAR). It has a crew of 2 and is armored to defeat small arms up to and including .50 caliber munition.
Modern replacement to the MI-24 HIND, it is the Russian answer to the U.S. Apache AH-64. The Havok is armed with 30mm auto cannon and dual 80mm rocket pods (FEAR). It has a crew of 2 and is armored to defeat small arms up to but not including .50 caliber munitions.
The famous Blackhawk, designated as a Utility Tactical Transport Aircraft System (UTTAS) the UH-60 is armed with 2 x 7.62mm M134 Miniguns, operated by a crew of 2 and can transport 3 fully armed troops.
A large helicopter gunship operating as a flying infantry fighting vehicle, it performs both fire support and infantry transport missions. It has a crew of 2 and is capable of transporting 2 fully armed troops.
Remotely operated Unmanned Ariel Vehicle tasked with Forward Air Control and Over-watch it can call in both air strikes and real-time battlefield intelligence. It can be equipped with a .50 caliber HMG or smoke dispensers.
Personal Water Craft (PWC) is a high speed, all weather boat designed to insert 2 personnel into enemy occupied territory.
Patrol Boat Light is a high speed and maneuverable watercraft designed for insertion/extraction, fire support, and reconnaissance of low-to-medium threat level environments. Armed with 2 x 20mm automatic Genade Launchers, it operates with a crew of 4.
Now that you are adequately acquired with the list of vehicles in the game, you now may be asking :
This is good and all, but HOW do I use these vehicles to the best of my ability? Well it's simple, follow these tips and you'll be a gun at using vehicles in no time!
Light Vehicle tips:
1. Light vehicles are what they say they are : light. Do not go treating them as a heavy tank because I guarantee you that you won't stand a chance against heavy infantry let alone other vehicles
2. Use their speed and mobility to your advantage:
Light vehicles may lack armour and weapons, but excel in speed and mobility. This means you will be able to drive into (and get out of!) places where other vehicles can't.
3. Travel on untraveled roads. Due to the fact that they are so maneuverable, straying off the marked path will do you wonders, allowing you to infiltrate the other enemy base and allowing squad members to spawn on you, leading a surprise attack.
4. Use your weapons!
However weak they may be, they are there for a reason. Use them to take out infantry and enemy emplacements.
Heavy vehicle tips:
1. Watch out for C4 or mines.
Since you are far less maneuverable than other vehicles, you are forced onto open road. This increases the risk of you hitting a mine. To counteract this, drive a bit more slowly, as it will give you more time to focus on the road ahead.
2. Get your gunner to watch your back, literally.
There's no point having your gunner and you shooting at the same spot, as you'll only put the WHOLE tank in danger. A good gunner will watch the back and side of the tanks for pesky enemies who are wanting to place C4 to blow you to smithereens.
3. Keep a low profile and watch your position.
Always keep your tank facing the enemy. Not only is the front of each tank the most heavily armoured, it also gives the enemy less to aim at. This is not to say do not watch your flanks, your gunner should be taking care of that job.
4. Keep mobile.
A moving target is a hard-to-hit one. Not only will you avoid mortar strikes, but tracer darts will also be hard to place on you.
5. Go where you're needed.
A tank must be where it's most needed. There is no point in driving a tank killing stray enemies while the rest of your team are destroying objectives.
Air vehicle tips:
1. Make sure you have at least one crew member.
They are useful as they take the gunner position in many copters.
2. Make sure you know how to fly.
There is little point taking off in a chopper full of mates just to crash straight back into the ground. Go into an empty server and practice the controls.
3. Don't stay still too often for too long
A still chopper is a sitting duck. Although stability for a few seconds is vital for your gunners, the other team has a rare chance to fire all they got at you.
4. Know your objective
Ask yourself : What is it that I want to do?
Do I want to act as a support? (Dropping infantry behind line, destroying emplacements)
Do I want to unleash hell? (Blowing up enemy vehicles)
Different objectives require different tactics
5. Get above the enemy.
If you face an enemy chopper the first thing you should do it get above it, not only will it restrict your enemiesí view of you but will also allow your gunner(s) to blow the chopper out of the sky far more easily.
1. The jetski is a great flanking vehicle. Think of it as a water-bound Quad Bike
2. The PBLB has powerful grenade launchers. Use them. Go on circular runs around maps firing your launchers into them. More often then not, you'll get kills.
So that's all for my guide today. I hope you guys like it and apologise once again for the delay.
As always, if you have any suggestions/criticism feel free to notify me. Until then, good bye!
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