K I worked out that if this function is called while ingame you are all good, but it flickers on and off and some times disappears, I think it has to do with reset or when you call the original present... I will try out EndScene but from what I have can tell EndScene hooking is detected. Can you guys confirm this stuff to save me some time? now is the time to show what you all brag about and step up and fill me in with the info required. No one is asking for source codes from you, just an explanation.