Smart idea flayer.....didn't think to try that...im still thinkin its gotta do with guntype
Here...this is straight from attributes
See the guntype at the top? That tells the game its a knife...M16A3 gun type is equal to 4...that's why I think its a gun type thing
M9: [Weapon0] Name="M9" Guntype=0 ClientWeaponType=1 MinPerturb=1 MaxPerturb=7 DuckPerturb=1 MoveDuckPerturb=1 PerturbIncSpeed=1 PerturbDecSpeed=0.6 MaxCamRecoilWag=100 BaseCamRecoilWagL=1.0 BaseCamRecoilWagR=-1.0 MaxCamRecoilPitch=0.2 MaxRandomPitch=0.05 BaseCamBackJitter=0.2 BackJitterRecover=3 RapidFireCount=0 MovePenalty=0 FireDelay=0 FireSndRadius=300 VectorsPerRound=1 ShotsPerClip=1000 Range=105 Effectrange0="105" Effectrange1="105" Effectrange2="105" etc etc etc...