I want to make a Napoleon Total War multiplayer hack. I have edited units stats in this game of some unit like accuracy,reloading speed etc And the problem is just after map loads, and appears a button to click if you are ready to play after deployment of forces, game desync cuz it checks that another player has other stats of unit u edited, like you edited accuracy of old guard to 100( it normally has 60) and the game check it and it cause "Desync, end of game" and kick both players. Do you have any idea how to avoid that desync? I tried some ways and it didnt work. Please Help.