// --------- Aimbot Settings ---------
// The logic method of choosing a player to aim at, valid values are:
// AimbotType.CrosshairDistance or AimbotType.PlayerDistance
// The 1st one will aim at players closest to your crosshair while the other one
// will aim at players closest to you.
BOT_AIM_TYPE = AimbotType.CrosshairDistance
// The maximum distance in pixels that the mouse is allowed to move
// from the center of the screen (for AimbotType.CrosshairDistance) or
// the maximum distance that a player can be far away from you (AimbotType.PlayerDistance).
// Set this to -1 to ignore any distance restrictions.
BOT_MAX_DIST = -1
// The maximum amount of pixels the aimbot is allowed to aim off
// the target.
BOT_MAX_JITTER = 0
// The speeds for the aimbot, the explanation for them are as follows:
// BOT_SPEED_1 refers to the aimbot speed when you've JUST aimed at a player
// (which is initially a little slow) but as a certain amount of frames have passed
// (BOT_SPEED_TICK_1), the next speed is activated (BOT_SPEED_2) and after BOT_SPEED_TICK_2
// frames have passed, the speed stays at BOT_SPEED_3. Feel free to fiddle with this.
BOT_SPEED_1 = 1
BOT_SPEED_TICK_1 = 15
BOT_SPEED_2 = 1
BOT_SPEED_TICK_2 = 30
BOT_SPEED_3 = 1
// The height from the player's feet to aim at depending on the pose.
// Set BOT_STAND_Z to 55 for more headshots, just note that this can
// unbalance your stats and make it very obvious that you are hacking.
BOT_STAND_Z = 55
BOT_CROUCHED_Z = 38
BOT_PRONE_Z = 10