I've seen hardly any new trainers being made since the past year, so i thought that I'd "chip" in and make one from your feedback.
What i can do:
- Character Gold / XP Manipulation
Now with this, I've found a few ways to "force" the game to give you gold or "add" gold into your account. This also works with xp, but can also XP Lock your account for a matter of time.
- Bag Slot Manipulation / Mech Slot Manipulation
note: from here*
This also can be "Permanent", but I'd have to extract all the game's .as files; and package them all into a .swf to be used.
I can go in and edit the code, to basically do whatever i want "locally, not mess with anything server wise with the game" and do the above, and more.
This can include:
Giving you any Class
Giving you anything from any shop for free (Won't work without the hacked .swf)
And so forth.
Username Changing / Password Changing / Permanent Level Changing I cannot do, as the server "resets" it; and the only way to change Username's
and Password's is by having Webmaster access or being staff in general, or changing your password through their portal.
(Then again, It's highly illegal to do this anyway; so this may or may not be out of the question)
* to here, counts for every single game, except online games such as AQW, or EpicDuel.. etc. Because It's all server sided so obviously, you can't get
anywhere without hacking their servers. (Highly Illegal, don't do this; thank you.)
- Enemy Manipulation
Changing anything from their HP/EP/Name, to what they can hit or what mech they have or their level.
- Character Manipulation
The Bread and Butter of what a character is:
Star Captain Access (Can only be permanent by flash manipulation)
- NPC Manipulation
The ability to change NPC's around you such as:
What they have in their shop (I can also make it so you can make your own shop, so to speak.)
Or sounds to play when you talk to them (Which can be stored locally by config)
Although, these are just suggestions by myself on what to add to Mechquest.
Basically, everything above but without the whole Mechs thing.
Battleon (Adventure Quest)
The basis of Character Manipulation:
- Gold, XP, basically anything "Character" wise that i can change on the other two."
Loaders, Loaders, and MORE Loaders (Weapon,Class,Towns,Quests,Items in General)
*Also accounts for the above games aswell
And basically anything discussed above.
Now, we get into Online Games.
Adventure Quest Worlds:
Since this Is an online game, most things can't be edited because the whole basis of the game is "Online"; thus, making it a lot harder to do anything above.
So, the Character Manipulation would all be client sided; and client sided only (Also take into account the whole "Don't hack their servers" bizz, seriously don't you'll get yourself a hefty fine and jail time.)
- Quest Bots
- XP Bots
- Chat Bots (Also a good way to get yourself muted / banned. I'd advise doing this on a new account or an account you don't care about at all.)
- Auto Fighting Bots or (AFK Fighting Bot)
- Auto Message Replying (Just an idea here, and i know It's possible because i did it before.)
OBVIOUSLY Client sided, unless you take it to an extreme (I advise you to not)
Now, to discuss EpicDuel.
Myself, and a group of friends have new ways of "variable" changing on their system.
This can include, and is not limited to:
Godmode (We're far off from ever making that, but It'll most likely get patched by the time we actually do something with it.)
Loaders, (x2 Obviously):
What i will do:
... yeah, everything else is hard since it's online.
There's a possibility that i can do a Town loader, but that may or may not be out of the question.
What i won't do:
Quests (It's really dam hard, and I'm not going to so this is out of the question)
Clientside Actions (Kind of like AQW):
Name, Display Picture, Gold, Gems, anything that can be manipulated on an offline scale.
And that's pretty much it for EpicDuel.
Dragonfable, Mechquest, Battleon, AQW, EpicDuel; It's all up to you.
Dragonfable Trainer: Maybe a few days => week
Mechquest Trainer: few days
Battleon Trainer: I'll have to get all the variables again, but about a few days.
AQW Trainer: Since i have to get around the system a bit, about 1 - 2 weeks.
EpicDuel Trainer: A lot harder than AQW to hack, and in reliance to that point; It'll take about 2 weeks, and if not 4 weeks to do one.
To wrap things up, I'm just looking for ideas to put into a "Trainer".
If your Idea is used, your name and any link to your "page" that's reasonable, will be put inside of the trainer under the "About" page.