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Here are some examples that showcase the use of light to create depth:
3d byte array to 2d render
z axis depth determines brightness of red
32*32*32 =32 768 bytes
Screen render 32 by 32 width and height
create sphere fills the 3d array with a sphere shape
Spot Light diffuse lighting using dot product
I'm assuming you made the program to do that, in that case you've done a great job!
checked out your showcase and it is really cool
Seems pretty nice indeed.
Formerly known as gamer4evere
MPGH GAMING NIGHT 08/03/2015 - Town of Salem
wtf look cool
Here’s the coded