I would like to know how the super jump hack work for PC.Im a PS3 modder so i don't know how stuff on PC works i only know CheatEngine to find value in Memory of the game.
I guess it's a float value like 3F800000 or a modified instruction in the ASM code ?
The ps3 use PowerPC assembly processor so usualy i decrypt the EBOOT.BIN to get the .ELF and open it in ida pro or SNsystem Prodg debugger to see the PPC code.
I assume it should be a branch if less or equal instruction
jump over the object if the height of it is less or equal than (fixed value).
Or even a branch if greater than instruction
if the height of the object is greater than (fixed value) , don't jump over.
Now in order to find this i search for all ble,blt,bgt,bge instruction with NetCheat and nop them (60000000) to see what happen but that's slow and i have to deal with freeze lol
Actually it's already been done for ps3 but not released that's why i want to find it on my own