OSIRIS MULTI HACK UPDATED 03/06/2019
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Features:
Aimbot - aim assistance
Enabled - on / off master switch
Silent - aimbot is not visible on your screen (client-sided only)
Friendly fire - treat allies as enemies
Visible only - aim only on visible players
Scoped only - aimbot works only when using scope (applies only to sniper rifles)
Ignore flash - ignore flashbang i.e. aim when local player is flashed
Ignore smoke - ignore smoke i.e. aim when target is in smoke
Auto shot - shoot automatically when target found
Recoil-based fov - aimbot uses recoil as fov origin
Fov - field-of-view which aimbot operates [0-255]
Max angle delta - maximum viewangles change per tick
Smooth - smooth aimbot movement in order to seem more human-like
Bone - bone which aimbot aims at
Recoil control x - horizontal recoil control factor
Recoil control y - vertical recoil control factor
Triggerbot - automatically fires when crosshair is on enemy
Enabled - on / off master switch
On key [ key ] - triggerbot works only when chosen key is being held
Friendly fire - treat allies as enemies
Scoped only - triggerbot works only when using scope (applies only to sniper rifles)
Ignore flash - ignore flashbang i.e. shoot when local player is flashed
Ignore smoke - ignore smoke i.e. shoot when target is in smoke
Hitgroup - body parts on which triggerbot works
Shot delay - delay time in ms (milliseconds)
Backtrack - abuse lag compensation in order to move players back in time
Enabled - on / off master switch
Ignore smoke - ignore smoke i.e. backtrack when target is in smoke
Time limit - limit the backtracking window [1-200ms]
Glow - render glow effect on entities
Enabled - on / off master switch
Health based - color is based on player's hp
Thickness - outline thickness
Alpha - outline alpha
Style - glow style [0-3]
Allies - glow allies entities
Enemies - glow enemies entities
Weapons - glow dropped weapons
C4 - glow dropped C4 explosive
Planted C4 - glow planted bomb
Chickens - glow chickens entities
Chams - color player models to improve visibility
Enabled - on / off master switch
Health based - color is based on player's hp
Alpha - material transparency
Material - material applied to model
Wireframe - render triangle mesh instead of solid material
Allies - allies chams on / off and color applied to them
Visible allies - visible allies chams on / off and color applied to them
Enemies - enemies chams on / off and color applied to them
Visible enemies - visible enemies chams on / off and color applied to them
Weapons - view model weapons chams on / off and color applied to them
Hands - view model hands chams on / off and color applied to them
Esp - show information about player position
Enabled - on / off master switch
Snaplines - draw snaplines to players
Box - draw 2D box over player model
Name - draw player name
Head dot - draw dot on player's head
Visuals - miscellaneous visual options
Disable post-processing - disable post-processing effects in order to increase FPS
Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence)
No fog - remove fog from map for better visibility
No 3d sky - remove 3d skybox from map - increases FPS
No visual recoil - remove visual recoil punch effect
No hands - remove arms / hands model from first-person view
No sleeves - remove sleeves model from first-person view
No weapons - remove weapons model from first-person view
No smoke - remove smoke grenade effect
No blur - remove blur
No scope overlay - remove black overlay while scoping
Wireframe smoke - render smoke skeleton instead of particle effect
Flash reduction - reduces flashbang grenade effect [0-100%] (0 - full flash, 100 - no flash)
View model FOV - change view model FOV [-60-0-60] (0 - actual view model, negative values - decreased view model, positive values - increased view model)
Brightness - control game brightness [0.0-1.0]
Skybox - change sky(box)
World color - set world material ambient light color
Misc - miscellaneous features
Auto strafe - automatically strafe in air following mouse movement
Bunny hop - automatically simulate space bar press / release while jump button is being held; increases movement speed
Clan tag - set custom clan tag
Animated clan tag - animate clan tag
Fast duck - remove crouch delay
Sniper crosshair - draw crosshair while holding sniper rifle
Recoil crosshair - crosshair follows recoil pattern
Auto pistol - fire pistols like automatic rifles
Auto reload - automatically reload if weapon has empty clip
Auto accept - automatically accept competitive match
Radar hack - show enemies positions on radar
Reveal ranks - show player ranks in scoreboard in competitive modes
Spectator list - show nicknames of players spectating you
Watermark - show cheat name in upper-left screen corner and fps & ping in upper right corner.
Fix animation LOD -
Config - configuration system based on binary serialization
Create config - create new configuration file
Reset config - restore default configuration settings (does not touch saved configuration)
Load selected - load selected configuration file
Save selected - save selected configuration file
Delete selected - delete selected configuration file
Screenshots:
https://i.imgur.com/c1bzJsF.jpg
https://i.imgur.com/NlutAOG.jpg
HOW TO USE
1-Remove ALL you Previous "Config" settings in "My Documents" Folder;
2-Open CS:GO
3-Use @gerassss; injector;
4- Inject;
5-HAVE FUN
OPEN MENU KEY - INSERT
All credits goes to danielkrupinski, i just compiled the hack.
If you like it, click in DOWNLOAD and THANKS