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Random Camo Tut. and Release.
If you just want the sniper just scroll down. If you want the tut keep reading. :3
Alright, lots of you guys have already seen my other camo creating tut, but that was a bit simpler than this. The first part is the same as my old thread.
First, pick a gun, I will be using the L96A1, again.
https://img260.imageshack.us/img260/1676/startoff.png
Without changing layers, desaturate it. (CTRL+SHIFT+U)
https://img59.imageshack.us/img59/8704/desaturate.png
Now pick a color, and choose your foreground. The colors you choose are very important. It will change the way the gun looks and the type of camo you make. Pick a somewhat dark color for your foreground, and white as your background. Create a new layer. (CTRL+SHIFT+N) Then got to Filter>Render>Clouds.
https://i46.tinypic.com/11vr86a.png
After that, go to Filter>Artistic>Smudge Stick. Change the settings to 0, 0, 10.
https://i46.tinypic.com/25g5ims.png
Now it changes, instead of doing cutout, you are going to do Filter>Texture>Stained Glass. Change the settings to 20, 1, 0. You don't want any lighting thing in it at ALL. You'll have something like this.
https://i48.tinypic.com/21o7ccy.png
Now, set that layer to overlay. You'll get something like this.
https://i49.tinypic.com/117bk89.png
Create a new layer, with a lighter color do the exact same thing up until you're at Stained Glass. You want to make the cell size ranged from 2-4. I usually pick 2 though. Alright, afterwards, it should look somthing like this.
https://i49.tinypic.com/11b0qyt.png
Alright, set this layer to overlay and you're done! It's that easy.
You'll end up with something like this, and if you're doing something with a scope, erase the bits over the scope.
https://i50.tinypic.com/v411z7.png
Here's an example when you change the color, and size of the cells. Looks way different.
https://i47.tinypic.com/96xrt1.png
Hope it was easy to understand. It's 11:00 PM here, and I'm feeling sleepy.
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https://www.virustotal.com/analisis/a...fff-1275976289