Hey all fellow extalia members, I got made a wallhack for NOLF 2 (No one Lives forever 2, Hardly anyone knows it tho, its D3D8 Game and has no protection)
Only Ive got a problem, I created the hack with azorbix d3d starterskit and created DLL. Found the Stride number of players and filled in and compiled and used it ingame. Problem: The whole map gets dark, WH works, but map is dark.
Look here, I am BEHIND a wall, So WH Works but Map is black:
https://img166.imageshack.us/img166/770/darktw9.jpg
How can I fix this in my sourcecode?? I've added the source code (d3d8dev.cpp) and a Screenshot of what things I changed in this standard base file of azorbix to get my effect.(Explain.jpg).
Can someone tell me what to change?? Or edit my DEV file that it should be fine?? I just want some WH effect to see players through walls. (Stride = 44 in case u need it)