Quote:
this is how i play sounds like that:
Code:
TF( soundalias, saytext ){prefix = maps\mp\gametypes\_teams::getTeamVoicePrefix( self.team );self playSound( prefix+soundalias );self sayTeam( saytext );}
Code:
chat1(){self TF("mp_cmd_fallback", "Fall back!");}
chat2(){self TF("mp_cmd_movein", "Move in!");}
chat3(){self TF("mp_cmd_suppressfire", "Suppressing Fire!");}
chat4(){self TF("mp_cmd_attackleftflank", "Attack left flank!");}
chat5(){self TF("mp_cmd_attackrightflank", "Attack Right flank!");}
chat6(){self TF("mp_cmd_holdposition", "Hold Position!");}
chat7(){self TF("mp_cmd_regroup", "Regroup!");}
chat8(){self TF("ac130_fco_directhits", "Yeah, Direct Hit!");}
chat9(){self TF("ac130_fco_takehimout", "Take him out!");}
chat10(){self TF("ac130_fco_oopsiedaisy", "Oopsy Daisy!");}
chat11(){self TF("ac130_fco_gotarunner", "Runner!!!");}
chat12(){self TF("ac130_fco_lightemup", "Light em Up!");}
chat13(){self TF("ac130_plt_gottahurt", "Thats gotta hurt!");}
chat14(){self TF("ac130_fco_guyrunnin", "Guy running");}
chat15(){self TF("ac130_fco_nailthoseguys", "Nail those guys!");}
chat16(){self TF("ac130_plt_copysmoke", "Smoke em!");}
hhm i dont get this one.