Just for fun, without melee bug)
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Just for fun, without melee bug)
I've detected few bugs in your previous release(1.2.3), such as you can always craft the bunny cannon, it cost nothing to craft it. Also Chlorophyte armors' set bonus won't function as it should. Normally it shoots at any enemy that is close. But in your source, it only shoots when the player attacks.
Hope this one does not have such issues.
Thanks.
Is this clean 1.2.3.1 version?
wow, awesome this quick!
Minimap doesn't save for your version. Here is the fix.
Line 2354 of map.cs says:
binaryWriter.Write(314);
binaryWriter.Write(145);
binaryWriter.Write(3);
binaryWriter.Write(256);
binaryWriter.Write(256);
binaryWriter.Write(256);
These need to be cast to short:
binaryWriter.Write((short)314);
binaryWriter.Write((short)145);
binaryWriter.Write((short)3);
binaryWriter.Write((short)256);
binaryWriter.Write((short)256);
binaryWriter.Write((short)256);
Now minimap will save/load properly.
Anyone can teach me how to modify the Dye/Social Accessory slots to act like the Actual Accessory slots to take effect of the items?