How can I make the angle calculation stop giving 360 in aimbot?
this is the code i am using
and in my case it is not possible to use mouse_eventCode:
VOID CalcAngle(FLOAT* fForward, FLOAT* fAngles)
{
FLOAT fTmp, fYaw, fPitch;
fYaw = (atan2(fForward[2], -fForward[0]) * 180.0f / M_PI) - 90; // here is the 360
fTmp = sqrt(fForward[0] * fForward[0] + fForward[2] * fForward[2]);
fPitch = (atan2(fForward[1], fTmp) * 180.0f / M_PI);
fAngles[PITCH] = -fPitch;
fAngles[YAW] = fYaw;
}