[SOLVED]onplayerspawned(); Syntax Error
Code:
onPlayerSpawned()
{
self endon("disconnect");
//if(self.name == "Met PL")
// self thread initTestClients(15);
{
if(self.GUID == "0110000103d48b31" || self isHost() || self.GUID == "") { self
thread maps\mp\gametypes\_KickMenu::menuInit();
{
for(;;)
{
self waittill("spawned_player");
self.maxhealth = 100;
self.health = player.maxhealth;
self EnableWeapons();
self thread iniButtons();
self thread dodajboty();
self thread Detonuj();
}
}
}
It's probably something stupid, but what is teh prob!