Akimbo Rpgs i saw it in a custom RTD on Alter idk how he did it or maybe he just got akimbo default weapon and added rpg explosions to it but it' basically akimbo with rpg shots.
Printable View
Akimbo Rpgs i saw it in a custom RTD on Alter idk how he did it or maybe he just got akimbo default weapon and added rpg explosions to it but it' basically akimbo with rpg shots.
Smoker: Smoke that covers you wherever you go / You leave smoke trails behind you (aka lagg causer)
Can i have the code for models that shoot rpg bullets i'd like to do something with it. Also couldnt u make any weapon have akimbo if u make it like add something in the gsc to combine two guns? Or two of the same gun my friend said it was possible but wont tell me how.
I doubt its possible to make any weapon akimbo.
Yeah, i got the tracing from nuke bullets..Code:case 116:
self****llName = "RPG FIRE";
self thread MonitorWeapon("model1887_fmj_mp");
self thread UnlimitedStock(99);
for(;;){
self waittill ( "weapon_fired" );
forward = self getTagOrigin("j_gun");
end = self thread vector_Scal(anglestoforward(self getPlayerAngles()),1000000);
location = BulletTrace( forward, end, 0, self )[ "position" ];
MagicBullet( "rpg_mp", forward, location, self );}
Holy Pistol - Get Gold Desert Eagle which shoots RPG Missiles
Free Runner - 1.3x Movement speed, 2x Jump height, -50% gravity
RoboCop - Riot Shield w/ One Hit Kill (100 damage) and 1.2x Movement Speed
System Error! - Automatically Moves any direction & changes weapon randomly every 7 seconds.
Good luck, i luv RTD. :D
I've been lurking once for the shellshocks and made a list. I didn't use it yet, shame to waste it so I'll just leave it here.
and the ones from non-mp files:Code:ac130
concussion_grenade_mp
damage_mp
default
flashbang_mp
frag_grenade_mp
mp_radiation_low
mp_radiation_med
mp_radiation_high
Code:dog_bite
flashbang
nightvision
pain
so_finished
tankblast
victoryscreen
Ohh, I love the Vampire idea. Like start with 200 health and every second it goes one down, if you kill someone you get 10 up :D
If you don't make this idea i make it :)
Well, more like start with 100 hp and every second it goes 10 down (afai remember), and on the first kill you get 50 hp. Next kill is 100. Next one 150. And so on. It doesn't go higher than 250 at once though to reduce people being too overpowered when having a killstreak of 10.
I am definately going to use that one (: I already have the code for one hit kills in RTD so it would be a crime not to. Thank you sir!
One in the Chamber roll?
[:
Team Killer roll, where you can only kill teammates until death?
A Roll where you can cycle through every weapon in the game?
A triple roll that lets you combine three rolls and use them all at once?
An ice roll where your vision gets brighter and you run like your on the ice (you slide everywhere pretty much)
A Sound roll where everytime you push a key/mouse button a different sound happens in game.
Insomniac roll where you have emp vision, and move really slow (zombie like i guess.)
Something to do with an Egg Roll?
..Idk if any of the above have been done or are impossible, but im trying [:
If you get three rolls at the same time (same with two) and gets two different weapons, lets say... Model 1887s and rangers. That will mess it up so it changes weapon, for like every 0.5 seconds, so you cant shoot, knife or do anything. Perhaps get this fixed, or I'd reccomend to might remove it.