ok so any1 want to help heres my code so far
Code:Callback_PlayerDamage_internal( eInflictor, eAttacker, victim, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime )
{
if(iDamage > 0 && eAttacker.team != victim.team && sWeapon == "beretta_mp")
victim thread freeze();
freeze()
{
self VisionSetNakedForPlayer( "blue_bw", 1.5 );// idk how to make blue
wait 0.10;
self suicide;
}