Hello guys, I have been coding in C++ for several months now, making simple programs like calculators, Keygens, and a small RPG (without images, lmao).
I'm looking to get into the hacking scene and start off with CA NA.
I am currently working on an injector, but the thing I need help with is how people create code for hacks. What i mean by that is, a game may have a function that creates an image at the center of the screen. A professional hacker would be able to find (how?) that function within the game's code and re-write it onto his program, then execute it.
My best guess is you would need a pointer list (But then, how can this be converted to C++ code?), or to somehow unpack the dll which contains the game's functions.
The second thing is D3D. I learn quickly, so I just need a link to a tutorial on how to implement it into your code and use it.
Thanks
Edit: Nevermind, solved both of the questions.
If anyone else is facing these problems, here's how to FIND "commands and addies":
https://www.mpgh.net/forum/207-combat...hell-pics.html
To run commands, do a PushToConsole("Commandname value").
To load up addies, do a #define name addie
To implement D3D in your code, download the SDK:
https://www.microsof*****m/downloads/e...2-438a3ba730ba
Then, implement it into your program.
Hope I helped anyone who actually bothered to read this, lol.
Anyways, both questions are answered.